Mlkhall Level 1 of the Dungeon (0, 0, D:1) a potion of might (7, 20, D:1) a potion of curing (14, -2, D:1) a +0 club (15, 28, D:1) a +0 dagger (15, 47, D:1) a potion of curing (21, 14, D:1) a +0 mace (32, 32, D:1) 2 poisoned needles (36, 11, D:1) 21 stones (37, 38, D:1) a +0 club (42, 16, D:1) a +0 club (47, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of cancellation (7, 8, D:2) a +0 mace (11, 4, D:2) a +4 hunting sling (16, -14, D:2) a potion of experience (16, -7, D:2) a +0 robe (16, -2, D:2) a potion of curing (20, -1, D:2) 15 stones (24, 30, D:2) a potion of haste (25, 28, D:2) a +0 club (26, 0, D:2) 2 potions of agility (27, 36, D:2) 15 bolts (31, 22, D:2) a cursed +0 centaur barding (35, -16, D:2) 18 stones (36, 12, D:2) a +0 robe (37, 3, D:2) 16 stones (53, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (5, 7, D:3) a +0 club (11, 8, D:3) a potion of haste (12, 16, D:3) a meat ration (13, 9, D:3) a potion of degeneration (25, 5, D:3) a potion of resistance