Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -7, D:1) a +0 club (12, 4, D:1) a +0 hand axe (13, -1, D:1) a +0 whip (16, 6, D:1) a cursed -3 dagger (17, -5, D:1) a +0 dagger (28, 6, D:1) a +0 whip 5 stones (30, 24, D:1) a +0 club (36, 37, D:1) 18 poisoned needles (40, 33, D:1) a +0 ring mail (44, 0, D:1) a +0 scale mail (52, 28, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 18, D:2) 18 sling bullets (15, 7, D:2) a cursed -2 pair of gloves (15, 17, D:2) a rat corpse (20, 21, D:2) a +0 mace (35, -3, D:2) 26 arrows (45, 4, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (48, 2, D:2) a +0 scale mail