Mlkhall Level 1 of the Dungeon (0, 0, D:1) 12 bolts (1, 5, D:1) 28 stones (4, 19, D:1) 20 stones (15, 0, D:1) a +0 robe (16, -4, D:1) a potion of degeneration (18, 6, D:1) 13 sling bullets (20, -12, D:1) a beef jerky (23, -13, D:1) a +0 chain mail (33, -10, D:1) a potion of heal wounds (33, -7, D:1) a +0 dagger (35, 25, D:1) a potion of brilliance (36, -9, D:1) a +0 club 16 stones (36, 0, D:1) 5 fruits (38, -9, D:1) a +0 buckler (46, 7, D:1) a +0 whip 2 stones (50, 7, D:1) a +0 plate armour (54, 21, D:1) a +0 whip 5 stones Level 2 of the Dungeon (4, -22, D:2) 23 stones (6, -31, D:2) a potion of brilliance (7, -40, D:2) 10 poisoned needles (8, -35, D:2) a +0 club 8 stones a +0 short sword (10, 1, D:2) a +0 dagger a +0 dagger (11, -5, D:2) a +0 chain mail (11, -4, D:2) 23 stones (11, -3, D:2) a potion of curing (11, -2, D:2) a potion of mutation (12, -9, D:2) a +0 leather armour (15, -35, D:2) 24 stones (26, -43, D:2) a potion of might (27, -43, D:2) a +0 robe (27, -35, D:2) a +0 ring mail (37, -37, D:2) 8 gold pieces (38, -24, D:2) an adder corpse (39, -24, D:2) a +0 dagger (40, -36, D:2) a +0 dagger (44, -44, D:2) a +0 buckler