Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (12, 7, D:1) a cursed +0 scale mail (16, 4, D:1) a +0 club (17, 5, D:1) a potion of mutation (18, -36, D:1) 2 large rocks (20, -8, D:1) a +0 short sword (21, -24, D:1) 26 sling bullets (23, -36, D:1) a +0 club (23, -23, D:1) a +0 dagger (24, -16, D:1) a +0 dagger a cursed +0 robe (26, -2, D:1) 20 bolts (27, 0, D:1) a +0 hunting sling 24 stones (29, 3, D:1) a stone (30, -26, D:1) a +0 naga barding (30, -9, D:1) a +0 club (32, 10, D:1) a cursed +0 club (36, -35, D:1) a potion of lignification (45, -12, D:1) a +0 club (46, -39, D:1) 2 potions of curing (53, -26, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a potion of curing (2, 7, D:2) a +0 ring mail of fire resistance (4, -4, D:2) a +0 club (10, 25, D:2) a potion of brilliance (15, 30, D:2) 4 curare-tipped needles 16 stones (17, -3, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (17, 1, D:2) a +0 dagger (22, 20, D:2) a potion of curing (29, 34, D:2) a +0 mace (36, 39, D:2) a +0 whip (37, 23, D:2) a potion of curing (39, 26, D:2) a +0 ring mail (39, 36, D:2) 14 arrows (40, 8, D:2) a potion of haste (49, 39, D:2) a +0 chain mail (52, 22, D:2) a +0 club (52, 37, D:2) a +0 club (61, -3, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) 18 gold pieces (2, 2, D:3) a goblin corpse (3, 3, D:3) a +0 club (unseen) (4, -14, D:3) a scroll of identify (5, -8, D:3) a stone (5, 0, D:3) a goblin corpse (5, 4, D:3) a scroll of identify (5, 6, D:3) 15 gold pieces (7, -6, D:3) a stone (7, -5, D:3) a stone (8, -4, D:3) a +0 plate armour a hobgoblin corpse (9, 4, D:3) 2 gold pieces (10, -2, D:3) a +0 whip a kobold corpse (11, 6, D:3) a +0 dagger of draining