Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -28, D:1) a +0 club (4, -24, D:1) a +0 club (5, -20, D:1) 6 sling bullets (9, -2, D:1) a +0 robe (9, -1, D:1) a +0 club (11, -28, D:1) a +0 leather armour (33, -31, D:1) a +0 ring mail (34, -44, D:1) a +0 hand axe (36, -44, D:1) a +0 ring mail (36, -36, D:1) a +0 robe (37, -31, D:1) a +0 whip a +0 short sword (46, -37, D:1) a +0 ring mail (47, -47, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a goblin corpse (skeletalised by now) (5, 14, D:2) a +0 club (14, 2, D:2) a +0 club a +0 club a rat corpse a leopard gecko corpse (24, 5, D:2) a dart slug corpse (24, 21, D:2) a hobgoblin corpse (30, 35, D:2) a +0 robe (41, 35, D:2) a cursed -1 hand axe