Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 8, D:1) a +0 club (9, -7, D:1) a +0 spear (9, 14, D:1) a +0 club (9, 25, D:1) 16 stones (10, 0, D:1) 13 stones (10, 27, D:1) a +0 leather armour (12, 3, D:1) a cursed -2 hunting sling (15, 10, D:1) 5 tomahawks (16, -8, D:1) 23 stones (17, -1, D:1) 20 stones (22, -7, D:1) 21 stones (25, -5, D:1) 15 stones (25, -4, D:1) a +0 dagger (28, -16, D:1) 9 bolts (28, 7, D:1) a stone (34, 9, D:1) a stone (37, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (9, 22, D:2) a +0 short sword (11, -14, D:2) an uncursed ring of protection from magic (16, 21, D:2) a +0 spear (17, 21, D:2) a goblin corpse (skeletalised by now) (22, -8, D:2) 25 stones (24, -6, D:2) a +0 leather armour (26, -9, D:2) a +0 shield (28, 16, D:2) a bat corpse (skeletalised by now) (32, -6, D:2) a +0 scale mail (32, -4, D:2) a hobgoblin corpse (skeletalised by now) (32, 6, D:2) a +0 club a hobgoblin corpse (skeletalised by now)