Mlkhall Level 1 of the Dungeon (0, 0, D:1) 19 sling bullets (5, 14, D:1) a +0 chain mail (6, -2, D:1) a +0 spear (9, 3, D:1) a slice of pizza (13, -8, D:1) a stone (13, -7, D:1) a stone (15, -8, D:1) a stone (16, -9, D:1) 2 stones (17, 6, D:1) a beef jerky (20, -15, D:1) a cursed +0 ring mail (20, -9, D:1) a +0 leather armour (20, 10, D:1) a +0 dagger (21, 1, D:1) a +0 club (23, -29, D:1) a royal jelly (41, -29, D:1) a +0 spear (44, -20, D:1) a +0 club (45, 8, D:1) 19 stones (49, -23, D:1) a +0 club (52, 2, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, -10, D:2) a +0 dagger (6, -3, D:2) 14 bolts (9, -21, D:2) 3 large rocks (9, -7, D:2) a +0 dagger (13, 5, D:2) a +0 short sword (14, 14, D:2) a bread ration (17, 9, D:2) 4 stones (21, -7, D:2) a +0 club (26, -1, D:2) 19 bolts (31, -32, D:2) 8 poisoned needles (31, -19, D:2) 15 stones (32, -28, D:2) a +0 hunting sling (36, -14, D:2) a beef jerky Level 3 of the Dungeon (0, 0, D:3) 3 large rocks (9, 22, D:3) a +0 hunting sling 19 stones (17, 17, D:3) a +0 robe (23, 14, D:3) a bread ration (24, 18, D:3) a stone (26, 17, D:3) a +0 short sword 4 stones (27, 7, D:3) a +0 club a +0 blowgun 16 poisoned needles (43, -7, D:3) 21 stones (47, 1, D:3) a +0 mace (50, 14, D:3) a +0 club (51, 28, D:3) a +0 club (52, 1, D:3) a +0 dagger (54, -20, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Giuth's General Store 5 fruits (97 gold) 2 needles of sleeping (13 gold) 2 tomahawks (13 gold) a scroll of remove curse (39 gold) a meat ration (65 gold) a +0 ring mail (52 gold) a beef jerky (19 gold) a book of Misfortune (260 gold) 25 stones (32 gold) a +0 robe (9 gold) a potion of berserk rage (65 gold) a book of Changes (325 gold) [Shop] Juyxorr's Armour Boutique a cursed +0 leather armour (11 gold) a +0 robe (7 gold) +1 steam dragon scales (517 gold) the +3 hat "Xuful" {rF+ rC++} (555 gold) It protects you from fire. It greatly protects you from cold. a +0 ring mail (44 gold) a +0 ring mail (44 gold) [Shop] Ihuciowk's Antique Weapon Shoppe a +0 rapier (84 gold) a +2 dagger of venom (302 gold) a +0 rapier (84 gold) the +2 short sword of Sitwam {vamp, *Corrode Int+8 SInv Stlth+} (928 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+8). It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. a cursed +0 quarterstaff (63 gold) a +5 quarterstaff of protection (667 gold) a +0 short sword (63 gold) a +4 battleaxe of chopping (665 gold) [Shop] Piwn's General Store a +0 flail (45 gold) a beef jerky (19 gold) a scroll of identify (26 gold) a scroll of fog (26 gold) a +0 blowgun (32 gold) a scroll of immolation (45 gold) a scroll of identify (26 gold) an uncursed staff of air (325 gold) a sack of spiders (260 gold) (0, 0, D:4) 17 bolts (14, -20, D:4) a +0 hand axe (17, -35, D:4) a +0 giant spiked club (21, -7, D:4) a +0 short sword a +0 leather armour (25, -9, D:4) 13 poisoned needles (31, -24, D:4) a +0 hunting sling (37, -31, D:4) 25 sling bullets (41, -9, D:4) a +0 scale mail (46, -21, D:4) 18 sling bullets (47, -22, D:4) a +0 robe (55, -53, D:4) a bread ration (57, -48, D:4) a +0 scale mail (58, -32, D:4) a +0 trident (59, -30, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Doiph's Magic Scroll Emporium a scroll of enchant armour (105 gold) a scroll of fear (49 gold) a scroll of teleportation (42 gold) a scroll of recharging (133 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) (0, 0, D:5) a +0 hand axe (7, 29, D:5) a +0 ring mail (22, 21, D:5) a cursed +0 ring mail (25, 35, D:5) a +0 plate armour (37, 21, D:5) a royal jelly (42, 5, D:5) a +0 dagger (44, 2, D:5) a +1 robe a +0 short sword (60, 33, D:5) a beef jerky (61, 21, D:5) 21 arrows (63, -10, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, 16, D:6) a +0 leather armour (23, 8, D:6) a +0 flail (23, 41, D:6) a +0 dire flail a cursed +0 chain mail (26, 14, D:6) a beef jerky (26, 31, D:6) a +0 leather armour (31, -5, D:6) a bread ration (32, 8, D:6) a meat ration (32, 50, D:6) 29 bolts (37, 41, D:6) a +0 giant spiked club (42, -2, D:6) a +0 naga barding (43, 8, D:6) a +0 mace (43, 9, D:6) a +0 cloak (44, 24, D:6) a +1 war axe of freezing (55, 45, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (9, -6, D:7) 14 sling bullets (14, -35, D:7) a +0 helmet (15, -19, D:7) a +0 robe (19, -35, D:7) a bread ration (20, -37, D:7) a cursed +0 leather armour (24, -21, D:7) a +0 club (25, -22, D:7) a +0 club (26, -22, D:7) a +0 club (44, -6, D:7) 30 stones (45, -27, D:7) 3 bread rations (45, -26, D:7) a cursed -2 giant club (45, -25, D:7) 3 beef jerkies (46, -27, D:7) a throwing net (46, -25, D:7) 3 beef jerkies (46, -10, D:7) the +11 quarterstaff "Jellybane" {drain, rElec Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It insulates you from electricity. Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (0, 35, D:8) a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 giant club (1, 36, D:8) a +0 falchion a +0 dagger (2, 26, D:8) 23 bolts (25, 0, D:8) a +0 ring mail (28, 19, D:8) 15 stones (28, 25, D:8) 10 stones (31, 30, D:8) a meat ration (39, 22, D:8) 22 stones (40, 25, D:8) 15 arrows (43, 23, D:8) a +0 lajatang (46, 15, D:8) a cursed +0 giant club (51, 7, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, 17, D:9) a +0 hand axe (3, 10, D:9) a cursed +0 dagger a +0 chain mail (4, 11, D:9) a +0 falchion (8, 12, D:9) a +0 dagger a cursed +0 robe (12, 18, D:9) a meat ration (17, -4, D:9) a beef jerky (20, 17, D:9) the +12 hand crossbow of the Horn {freeze, rElec} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. (26, -18, D:9) 22 stones (34, -4, D:9) a +0 spear (34, 24, D:9) a +0 flail a +0 leather armour (35, 10, D:9) 16 bolts (36, 3, D:9) 17 arrows (49, 11, D:9) 18 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a yak skeleton (5, -20, D:10) a +0 cloak (16, -3, D:10) a potion of degeneration the Ecumenical Temple