Mlkhall Level 1 of the Dungeon (0, 0, D:1) a stone (2, 1, D:1) a stone (3, 11, D:1) a +0 club (3, 14, D:1) a +0 club (4, 13, D:1) a +0 club a goblin corpse (4, 20, D:1) a +0 dagger a goblin corpse (5, 3, D:1) a +0 dagger a stone (10, 16, D:1) a +0 leather armour (12, 13, D:1) a bat skeleton (12, 29, D:1) a +0 whip (13, 28, D:1) a frilled lizard corpse (15, 13, D:1) a +0 whip (17, 30, D:1) 15 gold pieces (24, 16, D:1) a +0 club a hobgoblin skeleton (25, 18, D:1) a bat corpse (skeletalised by now) (27, -4, D:1) a +0 ring mail (27, 22, D:1) a cursed -3 club (36, 7, D:1) a +0 dagger (39, 11, D:1) a +0 club (39, 12, D:1) a +0 dagger (41, 24, D:1) a bat corpse (skeletalised by now) (42, 9, D:1) a bat corpse (skeletalised by now) (44, -1, D:1) a +0 spear (45, 27, D:1) a bat corpse (skeletalised by now) (48, 24, D:1) 16 arrows