Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 35, D:1) 18 bolts (6, 16, D:1) 6 exploding tomahawks (16, 27, D:1) a cursed -2 mace (17, -18, D:1) 18 stones (18, -7, D:1) a +0 club (18, 38, D:1) a cursed -3 club (19, -13, D:1) a +0 club (19, -5, D:1) a +0 hunting sling (25, 24, D:1) a cursed -1 leather armour (26, 27, D:1) a +0 dagger (34, 4, D:1) 16 bolts (37, -8, D:1) a +0 short sword (45, 7, D:1) a stone (47, 10, D:1) a +0 club (48, -5, D:1) 5 poisoned needles (50, 18, D:1) a hobgoblin corpse (skeletalised by now) (56, 39, D:1) 12 arrows (57, -15, D:1) a kobold skeleton (63, 5, D:1) 12 arrows Level 2 of the Dungeon (0, 0, D:2) a meat ration (6, -1, D:2) a cursed -3 dagger (18, 6, D:2) a bat corpse (still there?) a giant cockroach corpse (still there?) (27, -8, D:2) a potion of haste (31, -3, D:2) a +0 dagger