Mlkhall Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, 1, D:1) a +0 dagger 14 stones a goblin corpse (skeletalised by now) (6, 8, D:1) a potion of curing (8, 13, D:1) 22 stones (8, 24, D:1) a +0 mace (11, 0, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (15, 17, D:1) 5 fruits (15, 20, D:1) a +0 mace (15, 23, D:1) a stone (15, 24, D:1) 13 bolts (16, 24, D:1) a +0 club (unseen) (18, 6, D:1) a frilled lizard skeleton (31, 6, D:1) a stone (32, 8, D:1) a stone (32, 12, D:1) a stone (36, 1, D:1) a potion of curing (36, 14, D:1) 2 stones (38, -1, D:1) a scroll of identify (38, 3, D:1) a +0 hand axe (39, 14, D:1) 17 bolts (42, 13, D:1) a +0 pair of gloves