Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +1 mace of holy wrath (2, -1, D:1) a +0 club (3, -5, D:1) a potion of ambrosia (3, 4, D:1) a goblin skeleton (3, 6, D:1) a bat skeleton (6, 7, D:1) a +0 club (7, 21, D:1) a potion of flight (12, 21, D:1) a potion of curing