Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (10, -20, D:1) a +0 mace (16, -21, D:1) 27 stones (23, -2, D:1) a +0 club (26, 0, D:1) 8 poisoned needles (49, -6, D:1) a +0 whip a stone (51, -20, D:1) a +0 club (52, 24, D:1) a +0 leather armour (54, 2, D:1) a +0 club (54, 14, D:1) a +0 spear (55, 14, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 1, D:2) a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (3, 35, D:2) a +0 dagger (9, 12, D:2) a +0 whip (12, 15, D:2) a +0 club 21 stones a +0 ring mail (12, 22, D:2) a bat corpse (skeletalised by now) (13, 9, D:2) a cursed -2 club (14, 12, D:2) 22 stones (16, 36, D:2) 5 large rocks (18, 6, D:2) 6 large rocks (23, 9, D:2) a +0 leather armour (26, 27, D:2) 18 stones (28, 2, D:2) a +0 club (33, 26, D:2) 2 stones (34, 14, D:2) 27 stones (36, 31, D:2) a +0 flail a cursed -2 club (42, 19, D:2) a cursed +0 club (43, 21, D:2) a +0 spear (45, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (8, -11, D:3) 23 arrows (28, 5, D:3) a +0 ring mail