Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 6, D:1) a stone (10, 12, D:1) a stone (16, 5, D:1) 17 arrows (20, -21, D:1) a +0 whip (35, -21, D:1) 15 stones (39, -10, D:1) a +0 dagger (40, -6, D:1) a cursed +0 robe (41, 4, D:1) a +0 club (44, 1, D:1) 19 stones (48, 2, D:1) a +0 hand axe (53, 4, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 0, D:2) a +0 club a stone (4, -32, D:2) an adder skeleton (7, 1, D:2) 2 stones (8, -24, D:2) a +0 whip (9, -13, D:2) a +0 plate armour (20, 21, D:2) a kobold corpse (skeletalised by now) (21, 12, D:2) a quokka corpse (skeletalised by now) (21, 13, D:2) 23 stones (30, -21, D:2) 18 stones (31, 3, D:2) a +0 whip (31, 16, D:2) a +0 robe (40, -36, D:2) a +0 war axe (43, 11, D:2) 7 arrows (43, 16, D:2) a +0 ring mail (44, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 trident (unseen) (7, 6, D:3) 9 bolts