Mlkhall Level 1 of the Dungeon (6, 23, D:1) a +0 short sword a cursed -2 club (7, 21, D:1) a stone (7, 22, D:1) 2 stones (21, -6, D:1) a +0 dagger (21, 30, D:1) a +0 whip (26, -3, D:1) 15 bolts (26, -2, D:1) 17 stones (27, 32, D:1) a +0 pair of boots (31, 33, D:1) a +0 dagger (31, 41, D:1) a +0 whip (33, 34, D:1) a +0 club (44, 17, D:1) 22 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (6, 8, D:2) a +0 ring mail (6, 13, D:2) a +0 hunting sling (8, 7, D:2) a stone (9, 3, D:2) a stone (16, 14, D:2) 12 poisoned needles (26, 4, D:2) a +0 cloak (27, 3, D:2) a +0 dagger (32, 2, D:2) a +0 hand axe (33, 3, D:2) a +0 mace (34, 8, D:2) 22 stones (36, 3, D:2) a +0 club (38, 7, D:2) 3 stones (38, 17, D:2) a +0 cloak (38, 18, D:2) a +0 helmet (38, 22, D:2) a +0 dagger (39, 13, D:2) a +0 robe (39, 33, D:2) 19 stones (42, 9, D:2) a stone (42, 15, D:2) a +0 club (44, 14, D:2) a +0 dagger (46, 18, D:2) a +0 short sword (52, 32, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -2, D:3) a bat skeleton (13, -9, D:3) a +0 morningstar a +2 leather armour of magic resistance (13, -8, D:3) a +0 club (22, -5, D:3) a +0 dagger (23, -5, D:3) a +0 club (unseen) (23, -4, D:3) a +0 club (unseen) (23, -3, D:3) a +0 dagger (26, 2, D:3) a +0 ring mail