Mlkhall Level 1 of the Dungeon (0, 0, D:1) 10 poisoned needles (5, -9, D:1) a +0 spear (9, -46, D:1) a potion of flight (9, -6, D:1) a +0 leather armour (11, -19, D:1) a +0 ring mail (13, -4, D:1) a +0 club (13, -1, D:1) a +0 whip 5 stones (17, -38, D:1) a meat ration (22, -31, D:1) a +0 robe (23, -41, D:1) 18 stones (23, 0, D:1) a potion of heal wounds (24, 3, D:1) 13 bolts (25, -9, D:1) a bread ration (26, -41, D:1) a +0 ring mail a +0 ring mail (32, -35, D:1) a +0 dagger (33, -25, D:1) a +0 mace (42, 6, D:1) a potion of curing Level 2 of the Dungeon (0, 0, D:2) 2 stones (7, -6, D:2) 2 stones (10, -14, D:2) a +0 club (10, -13, D:2) a stone (10, -12, D:2) an adder corpse (skeletalised by now) (10, -8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (12, 10, D:2) a giant cockroach corpse (14, 7, D:2) a potion of degeneration (15, 26, D:2) a leopard gecko corpse (16, 10, D:2) a +0 whip a potion of might (17, 4, D:2) a dart slug corpse a quokka corpse (19, 21, D:2) a bat corpse (26, 18, D:2) a +0 halberd a gnoll corpse (32, -11, D:2) a potion of curing (33, -3, D:2) a royal jelly (36, -10, D:2) a +0 short sword 4 stones (38, -11, D:2) a stone (42, -11, D:2) a potion of lignification