Mlkhall Level 1 of the Dungeon (0, 0, D:1) 17 bolts (2, 0, D:1) a +0 robe (2, 16, D:1) 33 bolts (3, -21, D:1) a +0 chain mail (6, 0, D:1) a +0 dagger (24, 7, D:1) a +0 cloak (26, 5, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (26, 7, D:1) 7 poisoned needles (33, -25, D:1) a +0 club (38, -29, D:1) a +0 ring mail (39, -4, D:1) 9 bolts (44, -14, D:1) 22 bolts (45, -6, D:1) a +0 chain mail (47, -28, D:1) a +0 club (52, -38, D:1) a +0 mace (52, -26, D:1) a +0 dagger (57, -25, D:1) a stone (58, -26, D:1) 2 stones (60, -26, D:1) a +0 dagger (66, -22, D:1) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of curing (3, -2, D:2) a scroll of enchant weapon (4, -4, D:2) a potion of agility (5, -6, D:2) a royal jelly