Mlkhall Level 1 of the Dungeon (4, 16, D:1) a +0 club (13, 3, D:1) a +0 short sword (18, 31, D:1) a +0 short sword (19, 32, D:1) a stone (28, 20, D:1) a +0 robe (32, -23, D:1) a +0 club (39, 1, D:1) a +0 hat (44, 11, D:1) a +0 dagger (52, -17, D:1) a +0 dagger (54, -17, D:1) a stone a +0 dagger (54, -15, D:1) a +0 dagger 15 stones a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, -10, D:2) a bat corpse (skeletalised by now) (3, 13, D:2) a potion of curing (3, 38, D:2) a bread ration (8, 31, D:2) a +0 whip a kobold corpse (skeletalised by now) (17, 29, D:2) a +0 whip (19, -2, D:2) a +0 chain mail (19, 5, D:2) a +0 dagger (19, 34, D:2) 15 stones (20, -3, D:2) a +0 club 5 stones (25, 36, D:2) a +0 leather armour (26, 23, D:2) an adder corpse (32, 16, D:2) a bread ration (44, 9, D:2) a goblin corpse (46, 35, D:2) 20 arrows (52, 1, D:2) a beef jerky (56, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a tomahawk