Mlkhall Level 1 of the Dungeon (0, 18, D:1) a +0 leather armour (3, 19, D:1) a cursed +0 robe (4, 23, D:1) a +0 dagger (7, 50, D:1) a +0 club (7, 51, D:1) a +0 club (13, -1, D:1) a +0 dagger (19, 5, D:1) 13 bolts (28, 31, D:1) 8 javelins (32, 30, D:1) a +0 club (33, 31, D:1) a +0 dagger (35, 16, D:1) 15 poisoned needles (41, 48, D:1) a +0 club (45, 26, D:1) a +0 club (60, 18, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip 3 stones (1, -7, D:2) 24 stones (17, 20, D:2) 31 stones (18, -16, D:2) a cursed -1 falchion (22, -12, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (28, -12, D:2) a +0 hunting sling (31, 14, D:2) a +0 ring mail (33, 3, D:2) 9 bolts (34, -26, D:2) a goblin corpse (skeletalised by now) (35, -26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 9, D:3) 3 tomahawks