Mlkhall Level 1 of the Dungeon (0, 0, D:1) 10 poisoned needles (6, 29, D:1) a +0 dagger (9, 7, D:1) a +0 leather armour (19, 31, D:1) 26 stones (32, 14, D:1) 5 exploding tomahawks (38, 3, D:1) a cursed -1 club (39, 3, D:1) a hobgoblin corpse (skeletalised by now) (39, 15, D:1) a +0 hand axe (41, 25, D:1) 15 bolts (45, 3, D:1) a +0 club (52, 8, D:1) a +0 club (54, 25, D:1) 24 stones (58, 42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 8 gold pieces (0, 7, D:2) 26 stones (3, 6, D:2) 20 sling bullets (8, 8, D:2) 16 stones (15, 0, D:2) a hobgoblin corpse 2 inedible chunks of flesh (18, 9, D:2) 18 stones (19, 12, D:2) a +0 chain mail (20, 11, D:2) 10 gold pieces (21, 14, D:2) a wand of teleportation (3/9)