Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -20, D:1) a +0 short sword 3 stones a +0 club a +0 club (9, -38, D:1) a cursed -2 club (22, -19, D:1) a +0 club (26, -27, D:1) 18 bolts (26, 4, D:1) a bat corpse (skeletalised by now) (34, -3, D:1) a +0 club (35, -10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -7, D:2) a hobgoblin skeleton (29, 1, D:2) a hobgoblin skeleton (29, 2, D:2) a rat skeleton (37, 10, D:2) 10 gold pieces (38, 10, D:2) a royal jelly (46, 15, D:2) a +4 ring of protection (51, 5, D:2) a +0 hand axe (52, 1, D:2) 17 poisoned needles