Miyamura Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 1, D:1) a +0 dagger (26, 8, D:1) a +0 dagger (28, 17, D:1) a +0 dagger (49, 3, D:1) a +0 robe (52, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling (7, 12, D:2) a +0 dagger (11, 9, D:2) a +0 dagger (15, 16, D:2) a +0 dagger (24, 32, D:2) a +0 hand axe (29, 19, D:2) a +0 dagger (33, 38, D:2) a +0 ring mail (34, 1, D:2) a +0 dagger (34, 35, D:2) a +0 hunting sling (34, 42, D:2) a +0 club a +0 hunting sling (36, 36, D:2) a book of Changes (40, 25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 ring mail (5, 7, D:3) a +0 mace (14, 11, D:3) a +0 dagger a +2 robe of magic resistance (23, 30, D:3) a +0 chain mail (30, 38, D:3) a +0 dagger (48, 29, D:3) a +0 hand axe (49, 17, D:3) a +0 dagger (52, 3, D:3) a +0 hand axe (53, 13, D:3) a +0 ring mail a +0 dagger (54, 13, D:3) a +0 leather armour a +0 club (54, 14, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Ipratt's Assorted Antiques the +6 hunting sling "Jidoc" {freeze, MR+ Dex+3} (1032 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It affects your resistance to hostile enchantments. a wand of clouds (7) (660 gold) a +0 quarterstaff (80 gold) an uncursed staff of earth (500 gold) (0, 0, D:4) the +7 spear of Karma {freeze, rElec rC+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (1, -11, D:4) a +0 helmet (2, 6, D:4) a +0 ring mail (11, -15, D:4) a +0 spear a +0 spear (18, 0, D:4) a +0 giant club (26, -28, D:4) a +0 dagger of venom a +0 robe (26, -22, D:4) a +0 robe (31, 0, D:4) a +0 giant spiked club (37, -14, D:4) a +0 robe a +0 dagger (37, -13, D:4) a +0 hand axe (37, 11, D:4) a +0 hand axe (42, -32, D:4) a +0 ring mail +0 steam dragon scales Level 5 of the Dungeon (0, 0, D:5) a +0 long sword a +0 robe (3, -33, D:5) a +0 ring mail (9, -19, D:5) a +0 whip (9, -7, D:5) a +0 giant club (14, -51, D:5) a cursed +0 giant club (19, -26, D:5) a +0 mace (19, -25, D:5) a +0 mace (19, -21, D:5) a +3 mace (19, -20, D:5) a +0 mace (20, -46, D:5) a +0 blowgun (20, -31, D:5) a +0 leather armour (20, -25, D:5) a +3 quarterstaff of chaos a +0 cloak a +2 mace of holy wrath (21, -26, D:5) a +0 mace (21, -25, D:5) a +0 mace (24, -55, D:5) a +0 chain mail (28, -34, D:5) a +0 hand axe (34, -38, D:5) a +0 pair of gloves (35, -37, D:5) a +0 robe (still there?) a +0 robe (still there?) a +0 scythe (still there?) (39, -41, D:5) the cursed +1 ring mail of Fortification {rPois rF+} (still there?) It protects you from fire. It protects you from poison. It has a curse placed upon it. the cursed +1 ring mail of Fortification {rPois rF+} (still there?) It protects you from fire. It protects you from poison. It has a curse placed upon it. a +1 flail of draining (still there?) (40, -8, D:5) a +0 whip (41, -48, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a cursed +0 robe (18, 3, D:6) a +0 dagger a +2 robe of positive energy (20, 1, D:6) a +0 shortbow a +1 robe of magic resistance (22, 10, D:6) a +0 shortbow (28, 3, D:6) a +0 dire flail a +0 chain mail a +0 flail a +0 leather armour (28, 4, D:6) a +0 club (28, 13, D:6) a +0 helmet (32, -7, D:6) a +1 shortbow of freezing (39, 30, D:6) a book of Changes (39, 36, D:6) a +0 shortbow (39, 37, D:6) a +0 giant club (49, 30, D:6) a +0 rapier a +0 ring mail (51, 28, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Qaitsa Icwio's Antique Weapon Shop a +0 flail (115 gold) a +0 club (33 gold) a +0 trident (115 gold) a +1 hand crossbow of flaming (438 gold) a +2 long sword of electrocution (683 gold) a +0 spear (99 gold) a +0 quarterstaff (132 gold) the +2 short sword of Dividends {elec, -Tele rF+ Int+3 Dex+3} (1270 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from fire. It prevents most forms of teleportation. a +1 spear of freezing (409 gold) a +0 hunting sling (49 gold) (14, 52, D:7) a +0 buckler (25, 17, D:7) a +0 mace (27, 20, D:7) a +0 ring mail (34, 35, D:7) a cursed -1 war axe (45, 22, D:7) a cursed -1 shortbow (53, 5, D:7) a +0 spear (66, 1, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a cursed -3 longbow (1, -8, D:8) 21 stones (1, -5, D:8) a scroll of fear (2, -1, D:8) a book of Geomancy (7, -10, D:8) 11 gold pieces (9, -13, D:8) 10 gold pieces (41, -18, D:8) a ration (44, -26, D:8) a +0 giant club (unseen) (47, -22, D:8) a wolf corpse the Ecumenical Temple