Miyamura Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-20, 1, D:1) 14 stones (3, 17, D:1) a cursed -2 club (18, 22, D:1) a +0 leather armour (17, 24, D:1) a +0 plate armour (0, 29, D:1) a +0 club (15, 29, D:1) a +1 antimagic short sword (2, 30, D:1) a +0 club (14, 31, D:1) a +0 dagger (15, 32, D:1) a stone (15, 35, D:1) a stone (27, 36, D:1) a +0 mace (5, 37, D:1) a +0 club (17, 39, D:1) a +0 club (25, 48, D:1) 19 bolts (15, 59, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (-17, 2, D:2) 24 arrows (2, 9, D:2) 21 stones (-31, 10, D:2) a +0 leather armour (-22, 12, D:2) 9 arrows of dispersal (-16, 12, D:2) a +0 shield (-5, 16, D:2) 15 bolts of penetration (-23, 18, D:2) a +0 robe (-22, 18, D:2) 16 stones (-19, 24, D:2) 8 sling bullets of flame (-29, 25, D:2) a cursed ring of loudness a cursed -3 club (-30, 30, D:2) a +0 buckler (-15, 50, D:2) 26 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (-5, 3, D:3) a +0 dagger (-13, 8, D:3) a +0 robe (22, 8, D:3) a +2 hand axe of freezing a +0 leather armour (-14, 9, D:3) a +0 club (0, 11, D:3) a +0 mace (-19, 12, D:3) a cursed +0 dagger (17, 13, D:3) 12 arrows (22, 13, D:3) a +0 hand axe (22, 14, D:3) a +0 chain mail a +0 dagger a +0 robe (1, 19, D:3) a +0 club (27, 20, D:3) a +0 dagger (-11, 21, D:3) 14 bolts (-7, 23, D:3) a +0 dagger (-7, 28, D:3) a +0 short sword (27, 28, D:3) a +0 club (-4, 31, D:3) a +0 war axe (27, 32, D:3) a cursed +0 dagger (-11, 37, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 blowgun 4 poisoned needles (2, 1, D:4) a poisoned needle a +0 pair of boots (32, 1, D:4) a +0 trident a +0 leather armour (29, 13, D:4) 22 sling bullets (26, 17, D:4) a +1 hunting sling of flaming (21, 19, D:4) a cursed -1 mace (-7, 23, D:4) a +0 whip (-3, 24, D:4) a +0 shield (6, 27, D:4) a +0 giant club (12, 30, D:4) a +0 whip (12, 32, D:4) a +0 club (11, 33, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 robe (20, 3, D:5) a wand of digging (8) (36, 3, D:5) 31 stones (35, 6, D:5) a +0 dagger (35, 7, D:5) a +0 robe a +0 dagger (40, 7, D:5) a +0 spear (42, 7, D:5) a +0 spear (41, 8, D:5) a +0 spear (43, 9, D:5) a +0 club (-7, 11, D:5) an uncursed staff of earth (44, 11, D:5) a +0 ring mail (45, 12, D:5) a +0 trident (30, 22, D:5) a +0 hunting sling (29, 25, D:5) 24 stones (37, 28, D:5) a +0 plate armour a +0 dagger (33, 31, D:5) a +0 short sword a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 leather armour (26, 0, D:6) a tomahawk (25, 1, D:6) a tomahawk (25, 3, D:6) 2 tomahawks (32, 8, D:6) a +0 flail (-1, 11, D:6) 17 stones (-2, 14, D:6) 21 stones (14, 21, D:6) a +0 club (-20, 24, D:6) a +0 giant spiked club (-3, 24, D:6) a +0 giant spiked club (-20, 25, D:6) a +0 trident a +0 ring mail (12, 29, D:6) a +0 trident (-13, 30, D:6) a +0 leather armour a +0 whip (-12, 30, D:6) a +0 robe a +0 dagger a +0 dagger a +0 robe (8, 34, D:6) a +1 war axe a +0 robe (8, 36, D:6) a cursed +1 morningstar a +0 robe a cursed +1 scimitar of slicing a +0 robe (4, 38, D:6) a +1 long sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club a throwing net (-10, 4, D:7) a +0 ring mail (-7, 4, D:7) a +0 hunting sling (-1, 11, D:7) a +0 halberd (-2, 12, D:7) a +0 spear (-1, 12, D:7) a +0 club (-29, 13, D:7) the +0 buckler "Ukufin" {rPois rC+ rCorr Str-5 Dex-3} It affects your strength (-5). It affects your dexterity (-3). It protects you from cold. It protects you from poison. It protects you from acid and corrosion. (-34, 16, D:7) a +0 short sword (-35, 18, D:7) a +0 ring mail (-39, 26, D:7) a +0 hand axe (-40, 27, D:7) a +0 hand axe (-38, 27, D:7) a +0 hand axe (1, 27, D:7) a +1 dagger of holy wrath (-39, 28, D:7) a +0 hand axe (-37, 32, D:7) a +0 long sword (-40, 36, D:7) a cursed ring of loudness (-18, 41, D:7) a +0 dagger (-14, 41, D:7) a stone (-29, 42, D:7) 3 curare-tipped needles (-24, 42, D:7) a +0 hand axe a +0 ring mail a +0 whip (-30, 43, D:7) a +0 war axe a +0 scale mail (-26, 44, D:7) a +0 scale mail a +0 falchion (-25, 44, D:7) a +0 leather armour a +0 flail (-13, 44, D:7) a -2 trident (-15, 45, D:7) a potion of poison Level 8 of the Dungeon (0, 0, D:8) a +0 trident (3, 0, D:8) a +0 falchion (4, 0, D:8) 3 stones a +0 short sword (-5, 1, D:8) a +0 animal skin (2, 1, D:8) a +0 animal skin (-3, 4, D:8) a +0 leather armour (-2, 4, D:8) a steel bolt (2, 4, D:8) a +0 flail of crushing (-5, 5, D:8) a +0 chain mail a +0 mace (-6, 7, D:8) a +0 dagger a +0 robe (2, 7, D:8) a +0 cloak a +0 short sword (-10, 8, D:8) a +0 leather armour (-6, 10, D:8) a +0 scimitar a +0 robe a +1 whip of freezing a +0 robe (-7, 11, D:8) a +0 robe (30, 12, D:8) a +0 giant club a +0 giant spiked club (-9, 13, D:8) a +0 animal skin (33, 20, D:8) 11 sling bullets (-9, 23, D:8) a +0 pair of gloves (6, 23, D:8) 24 sling bullets (-9, 28, D:8) a +0 scale mail (2, 36, D:8) a +0 hand axe (3, 36, D:8) a tomahawk (4, 36, D:8) a +0 dagger a +0 robe (5, 36, D:8) a +0 short sword a +0 ring mail (7, 36, D:8) a tomahawk Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 dagger a +0 robe a +0 flail (-5, 1, D:9) 8 tomahawks a +0 mace (13, 4, D:9) a +0 dagger (11, 5, D:9) 2 stones (7, 6, D:9) the +1 war axe "Ziebid" {chop, -Tele +Inv rElec Str+6 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+6). It insulates you from electricity. It lets you turn invisible. It prevents most forms of teleportation. It makes you less stealthy. (26, 10, D:9) a scroll of noise (-20, 15, D:9) a +0 spear (22, 19, D:9) a +0 blowgun (5, 21, D:9) a +0 arbalest (-1, 25, D:9) a +0 hand axe (27, 25, D:9) a +0 short sword (-1, 28, D:9) a +0 chain mail (-5, 29, D:9) a plain deck of summoning (29, 29, D:9) a +0 falchion (-18, 31, D:9) a +0 robe (21, 32, D:9) a +0 whip (0, 37, D:9) a +0 chain mail a +0 club (-13, 41, D:9) 19 arrows (5, 41, D:9) a +0 robe (27, 42, D:9) 16 stones (-2, 44, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (2, 1, D:10) 21 stones (-30, 8, D:10) a +0 club (-11, 12, D:10) 16 arrows (1, 14, D:10) a +0 giant club (-11, 16, D:10) a +0 mace (-31, 17, D:10) 11 stones (-26, 17, D:10) a +0 leather armour (-22, 17, D:10) a cursed -3 giant club (-24, 25, D:10) an arrow (-24, 26, D:10) 9 royal jellies an arrow (-24, 27, D:10) 2 arrows (-24, 28, D:10) an arrow (2, 29, D:10) 13 stones (-23, 30, D:10) a +0 shortbow 15 arrows Level 11 of the Dungeon (0, 0, D:11) 2 arrows a +0 shortbow 9 poisoned arrows (2, 0, D:11) 2 arrows (3, 0, D:11) 2 arrows (5, 0, D:11) 2 arrows (6, 0, D:11) a +0 shortbow 6 arrows a +1 shortbow of evasion 17 arrows of dispersal (1, 1, D:11) 3 arrows (5, 1, D:11) a +0 shortbow a +0 shortbow 29 arrows (6, 1, D:11) a +0 shortbow 14 arrows (2, 2, D:11) a poisoned arrow (35, 2, D:11) a +0 leather armour (3, 3, D:11) a poisoned arrow (39, 3, D:11) a +5 dagger of venom a +0 ring mail (2, 5, D:11) a +0 ring mail (36, 6, D:11) 13 bolts (29, 11, D:11) 14 stones (37, 12, D:11) a +0 dagger (8, 17, D:11) 25 arrows (33, 17, D:11) a wand of digging (9) (49, 18, D:11) a +0 leather armour (47, 24, D:11) a +0 falchion (44, 25, D:11) 3 javelins (36, 26, D:11) a +0 giant club (-3, 27, D:11) a scroll of random uselessness (-2, 27, D:11) 16 stones (15, 27, D:11) 33 stones (37, 27, D:11) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 stones (-12, 9, Lair:1) a +0 hunting sling of evasion (-4, 17, Lair:1) a +0 plate armour (-42, 19, Lair:1) a +0 leather armour (-38, 35, Lair:1) 3 fruits (unseen) (-40, 44, Lair:1) a +2 robe a +0 dagger (-35, 44, Lair:1) a +2 falchion of holy wrath (-9, 50, Lair:1) 12 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 poisoned needles (-10, 1, Lair:2) a river rat corpse (-2, 5, Lair:2) a river rat corpse (-12, 7, Lair:2) a river rat corpse (1, 7, Lair:2) a +0 leather armour (-19, 11, Lair:2) a scroll of noise (-19, 12, Lair:2) a water moccasin corpse (skeletalised by now) (-22, 18, Lair:2) a +0 robe (-38, 25, Lair:2) a +2 chain mail of cold resistance (-16, 26, Lair:2) a +0 broad axe (-9, 32, Lair:2) 8 bolts