Dungeon Crawl Stone Soup version 0.26-a0-712-ga5a9c9c9d0 (webtiles) character file. Game seed: 17874753594871912609 4 MisterOstroum the Chopper (level 1, 0/16 HPs) Began as a Formicid Wanderer on Nov 11, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (64 turns). MisterOstroum the Chopper (Formicid Wanderer) Turns: 64, Time: 00:00:30 Health: 0/16 AC: 2 Str: 16 XL: 1 Next: 77% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +2 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour c - a +0 robe (worn) Potions b - 2 potions of curing d - 2 potions of haste {unknown} Skills: + Level 2.3 Fighting * Level 4.1 Axes - Level 2.1 Armour + Level 0.2 Dodging + Level 1.4 Stealth Level 1.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A rat is nearby! A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. x2 You closely miss the rat. The jackal barks! A jackal comes into view. A giant cockroach comes into view. The rat misses you. The jackal barks! x2 You hit the rat. You kill the rat! You hit the jackal. The jackal is moderately wounded. The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal but do no damage. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barely misses you. The jackal bites you. Unknown command. Unknown command. The jackal barely misses you. The jackal misses you. The jackal completely misses you. You completely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You slash the jackal! You kill the jackal! You closely miss the giant cockroach. The giant cockroach bites you but does no damage. x2 You hit the giant cockroach but do no damage. The giant cockroach bites you. You hit the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you. You closely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach closely misses you. x2 You slash the giant cockroach! You kill the giant cockroach! The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. Unknown command. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You die... ..... .....##### .........# .........# #........# .......†.# .........# .........############# ........hh@..........# ......##############.# ...... #.###### ...... #....... ..... #..P≈≈≈≈ ..... #..≈≈≈≈≈ #..≈≈≈≈≈ #..P≈≈≈≈ #....... You could see 2 jackals. Vanquished Creatures A giant cockroach (D:1) 2 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MisterOstroum the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | MisterOstroum set off with the following items: a +2 hand | axe, 2 potions of curing, a +0 robe 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 64 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic, minmay_misc_feat_nine_boxes Action || total -------------------------++------- Melee: Hand axe || 21 Armor: Robe || 7 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 35 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 35 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts