MisterOstroum Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -24, D:1) a +0 robe (6, 1, D:1) 101 stones (11, -8, D:1) 94 stones (17, -28, D:1) a +0 pair of gloves (18, -25, D:1) a +0 dagger (21, 0, D:1) a +0 short sword (23, 2, D:1) a +0 dagger (25, 4, D:1) 112 stones (26, -25, D:1) a +0 whip (27, -5, D:1) a +0 dagger (28, 3, D:1) a +0 ring mail (32, -15, D:1) 3 stones (32, -1, D:1) a +0 dagger (34, -16, D:1) a +0 mace (39, 3, D:1) a +1 pair of gloves (42, -21, D:1) a +0 short sword (43, 3, D:1) a +0 club (45, -4, D:1) 179 stones (48, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -25, D:2) 153 stones (4, -7, D:2) a +0 robe (5, -15, D:2) 200 sling bullets (5, -7, D:2) a +0 short sword (10, -31, D:2) a +0 falchion of slicing (10, -9, D:2) 179 bolts (11, 9, D:2) a +0 whip (13, -7, D:2) a +0 plate armour (14, -31, D:2) a +0 falchion 2 stones (19, 1, D:2) 70 stones (21, -5, D:2) a cursed -1 whip (25, -29, D:2) 164 bolts (25, -28, D:2) 179 arrows (28, 12, D:2) (unseen) (30, 11, D:2) a +0 whip a stone (39, 1, D:2) (unseen) (43, -24, D:2) (unseen) (43, -23, D:2) (unseen) (43, -22, D:2) (unseen) (44, -24, D:2) (unseen) (44, -22, D:2) (unseen) (45, -24, D:2) (unseen) (45, -23, D:2) (unseen) (46, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -12, D:3) a +0 whip (unseen) (9, -18, D:3) a +0 robe (10, -8, D:3) a +0 club a +0 robe a +0 spear (14, -8, D:3) a +0 club (16, -4, D:3) a +0 leather armour a +0 whip (17, -7, D:3) a +0 spear (17, -3, D:3) a +0 spear (21, -1, D:3) a +0 flail (22, -1, D:3) a +0 whip (24, -2, D:3) a cursed +0 dagger (26, -2, D:3) a +0 club (27, -2, D:3) a +0 halberd (27, -1, D:3) a +0 club a +0 halberd (28, -5, D:3) a +0 club (28, -1, D:3) a +0 war axe (28, 12, D:3) a +0 club a +2 robe (30, 0, D:3) a +0 blowgun 12 curare-tipped needles (33, 4, D:3) a +0 club a +0 club a +0 club (34, 5, D:3) a +0 whip (34, 6, D:3) a +0 club (34, 10, D:3) a +0 dagger (35, 0, D:3) a +0 dagger (35, 8, D:3) a +0 club (36, -22, D:3) 95 stones (36, -17, D:3) 22 gold pieces (unseen) (37, 0, D:3) a +0 club (38, 17, D:3) 92 poisoned needles (40, 2, D:3) a +0 halberd (41, 1, D:3) a +0 club (43, -13, D:3) a +0 spear (43, -12, D:3) a +0 leather armour of magic resistance (43, -2, D:3) a +0 spear a cursed +0 spear (43, 0, D:3) a +0 club (47, 1, D:3) a +0 flail (52, 4, D:3) (unseen) (53, -8, D:3) a +0 dagger a +0 animal skin a +0 helmet (53, -5, D:3) a +0 whip (54, -9, D:3) a +0 spear (56, 2, D:3) a +0 spear (60, -1, D:3) 71 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (10, 38, D:4) a +0 falchion of electrocution (18, 32, D:4) a +0 club (18, 37, D:4) a +0 halberd (20, 41, D:4) 233 sling bullets (21, 41, D:4) a +0 whip (22, 41, D:4) a +0 dagger a +0 robe (23, 41, D:4) a +0 short sword (24, 28, D:4) a +0 spear (28, 0, D:4) a +0 spear (34, 18, D:4) 2 potions of degeneration (34, 29, D:4) a +0 robe a +0 whip (35, 30, D:4) a +0 ring mail (37, 2, D:4) 73 stones (43, 10, D:4) a +0 robe (47, 23, D:4) a +0 mace Level 5 of the Dungeon [Shop] Omuaci's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of magic mapping (45 gold) a scroll of remove curse (39 gold) a scroll of immolation (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of amnesia (45 gold) [Shop] Tosocuysk's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) a scroll of teleportation (39 gold) a scroll of remove curse (39 gold) 3 scrolls of remove curse (117 gold) a scroll of immolation (45 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) 2 scrolls of teleportation (78 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) a scroll of magic mapping (45 gold) [Shop] Anoar's Weapon Emporium a +1 trident of venom (145 gold) a +0 morningstar of protection (88 gold) a +0 rapier (52 gold) a +0 vampiric bardiche (377 gold) 94 stones (122 gold) the +6 hunting sling "Weqos" {flame, rC+ Str+7 Dex+4} (907 gold) It causes projectiles fired from it to surge with flame as they hit, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your strength (+7). It affects your dexterity (+4). It protects you from cold. a +0 whip (32 gold) a +0 whip (32 gold) a +6 shortbow of velocity (474 gold) a +0 vampiric hand axe (143 gold) a +0 hunting sling (19 gold) a +2 short sword of draining (226 gold) 103 stones (133 gold) [Shop] Sukk's Distillery a potion of mutation (120 gold) a potion of curing (37 gold) a potion of curing (37 gold) a potion of might (60 gold) a potion of heal wounds (75 gold) a potion of resistance (150 gold) a potion of haste (150 gold) a potion of brilliance (60 gold) a potion of resistance (150 gold) (0, 0, D:5) 106 stones (3, -5, D:5) a +0 dagger a +0 robe (4, 6, D:5) a +0 robe (31, -7, D:5) a +0 giant club (33, 9, D:5) 178 stones (38, -17, D:5) a +0 hand axe (46, 7, D:5) a +0 long sword (49, 18, D:5) an uncursed staff of conjuration (50, -9, D:5) 120 stones (52, 17, D:5) a +0 leather armour a +0 rapier (53, -5, D:5) a +0 halberd (54, -3, D:5) a +0 spear (55, -23, D:5) a +0 morningstar (55, -7, D:5) a +0 whip (56, -6, D:5) a +0 whip Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 leather armour of the Earth {rC- MR+++ rCorr} (4380 gold) It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. the +1 dagger "Cat's Peril" {protect, rElec Stlth+} (2280 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It insulates you from electricity. It makes you more stealthy. the cursed +0 pair of gloves of Fortification {rElec rF- rC- Dex+10} (2250 gold) It affects your dexterity (+10). It makes you vulnerable to fire. It makes you vulnerable to cold. It insulates you from electricity. It has a curse placed upon it. the +10 hand axe of Liawk {chop, MR+ Str+6} (7970 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+6). It affects your resistance to hostile enchantments. (0, 0, D:6) a +0 dagger of holy wrath a cursed +0 robe (1, 0, D:6) a cursed -1 club (7, 3, D:6) a +0 mace (11, -30, D:6) a +0 giant club (12, -47, D:6) a +0 giant club (20, -11, D:6) a +0 dagger (unseen) (23, -15, D:6) a +0 chain mail (26, -16, D:6) 195 stones (unseen) (31, -19, D:6) a +0 robe (35, -23, D:6) a +0 chain mail (unseen) (47, -38, D:6) a +0 dagger (47, 5, D:6) a +0 giant club (52, -16, D:6) a +0 hat (64, -22, D:6) a +0 robe (unseen) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (0, 1, D:7) a cursed +0 ring mail (1, 1, D:7) a +0 mace a +0 leather armour (2, 0, D:7) a +0 hand axe (5, -31, D:7) (unseen) (7, -2, D:7) (unseen) (7, 6, D:7) a +0 war axe a +0 leather armour (9, 4, D:7) a +0 dire flail a +0 chain mail (10, -16, D:7) 154 bolts (12, 10, D:7) a +0 flail (17, -26, D:7) 21 poisoned needles a +0 blowgun (17, -24, D:7) a +0 leather armour a +0 short sword (18, -26, D:7) 81 stones (29, 19, D:7) a +0 chain mail (38, -4, D:7) a +0 club (39, -23, D:7) a +2 cloak (40, -28, D:7) a +0 robe (unseen) (40, -7, D:7) a +0 dagger of electrocution (40, -6, D:7) a +0 long sword a +0 plate armour (42, -7, D:7) a +0 club (42, -6, D:7) a +0 dagger a +0 robe (43, -6, D:7) a +0 whip (48, -24, D:7) (unseen) (49, -28, D:7) (unseen) (57, -17, D:7) a +0 dagger of draining a +0 scale mail (57, -16, D:7) a +0 dagger a +0 robe (58, 5, D:7) a +0 leather armour (58, 13, D:7) a +2 hat (59, -16, D:7) a +0 dagger (59, -15, D:7) a cursed -1 flail a +0 ring mail a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 mace 2 stones (1, 0, D:8) a cursed +4 long sword a +0 robe a +0 short sword a +0 robe a +2 spear a +0 robe a +0 dagger (8, 27, D:8) 221 sling bullets (12, -13, D:8) 195 sling bullets (13, -11, D:8) a +0 medium shield (14, -12, D:8) a +0 hand axe a +0 robe (17, 13, D:8) a +0 giant club (18, 25, D:8) a +0 robe (19, -9, D:8) a +0 quarterstaff 217 sling bullets (21, 15, D:8) a +0 robe (30, 16, D:8) a +2 morningstar of holy wrath (32, 22, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 19 gold pieces (unseen) (2, 1, D:9) (unseen) (7, 3, D:9) 15 gold pieces (unseen) (11, -6, D:9) a +0 shortbow (19, 15, D:9) 15 gold pieces (unseen) (20, 0, D:9) 148 arrows a cursed +0 shortbow (22, 11, D:9) (unseen) (26, -9, D:9) (unseen) (27, 14, D:9) an uncursed amulet of the acrobat (30, -8, D:9) a +0 morningstar (30, 13, D:9) a scroll of identify (36, 22, D:9) 10 gold pieces (42, -3, D:9) 72 large rocks (49, 4, D:9) (unseen) the Ecumenical Temple (0, 0, Temple) (unseen) (0, 8, Temple) (unseen) (2, -2, Temple) (unseen) (2, 10, Temple) (unseen) (10, -6, Temple) (unseen) (12, -6, Temple) (unseen) Level 1 of the Lair of Beasts (6, -17, Lair:1) (unseen) (24, 6, Lair:1) (unseen) (28, 20, Lair:1) a +0 club (42, -1, Lair:1) a +0 vampiric spear (43, 0, Lair:1) a +0 dagger (44, -22, Lair:1) a +0 robe (50, -7, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a Young Poisoner's Handbook (unseen) (3, -20, Lair:2) a +0 robe (unseen) (3, -11, Lair:2) a hippogriff corpse (skeletalised by now) (unseen) (3, -8, Lair:2) a wand of disintegration (18) (unseen) (4, -1, Lair:2) 24 gold pieces (unseen) (5, -15, Lair:2) 23 gold pieces (unseen) (5, -10, Lair:2) a yak corpse (skeletalised by now) (still there?) an elephant corpse (skeletalised by now) (still there?) (12, -26, Lair:2) a bullfrog skeleton a blink frog skeleton (14, -24, Lair:2) the felid skeleton of MisterOstroum (22, -11, Lair:2) a scroll of remove curse (unseen) (28, 7, Lair:2) a +0 rapier (31, 1, Lair:2) a +0 trident (unseen) (41, -16, Lair:2) a +0 quarterstaff (50, -21, Lair:2) a +2 ring mail of magic resistance (52, -16, Lair:2) 192 arrows (unseen) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (unseen)