Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 9059301998890496800 39 MisterFreud the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Jan 22, 2024. Slain by Terence ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (1246 turns). MisterFreud the Conjurer (Demonspawn Conjurer) Turns: 1246, Time: 00:02:24 Health: 0/24 AC: 4 Str: 7 XL: 3 Next: 26% Magic: 2/6 EV: 12 Int: 20 God: Gold: 44 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: yellow scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 2 poisoned darts Armour a - a +0 robe (worn) Jewellery j - a ring of fire Scrolls e - a scroll of torment {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} g - a potion of ambrosia {unknown} h - a potion of cancellation {unknown} i - 2 potions of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History The searing ray hits Terence. Terence is lightly wounded. The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) The searing ray hits Terence. Terence is lightly wounded. Terence barely misses you. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 mace! The searing ray hits Terence but does no damage. Terence is moderately wounded. You finish channelling your searing ray. Terence closely misses you. Terence misses you. You hit Terence. Terence is moderately wounded. Terence misses you. You hit Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence looks more healthy. Terence hits you with a +0 mace! You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace. You barely miss Terence. Terence is heavily wounded. Terence completely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. Terence hits you with a +0 mace. You die... Terence says, "That felt goooood." .. #.##########.# #. #............# #.###.############ #.....# ##..### #..## ##...## #.....############ ##### ##....((.@@....... .)....##..############## ...@..@..## ########## You could see Terence. Vanquished Creatures A ribbon worm (D:2) 5 bats (D:1) 2 endoplasms 2 giant cockroaches (D:1) 4 goblins 5 hobgoblins 2 kobolds A quokka (D:1) 3 ball pythons 2 frilled lizards 5 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MisterFreud the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 157 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 157 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 729 | D:1 | Reached skill level 5 in Conjurations 860 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1025 | D:2 | Learned a level 2 spell: Searing Ray 1219 | D:2 | Noticed Terence 1246 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_rooms D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 22 Dagger || 34 Punch || 1 Throw: Dart || 2 Cast: Magic Dart || 55 Searing Ray || 1 Use: Scroll || 2 Armour: Robe || 33 Dodge: Dodged || 33