MisterFreud Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, 3, D:1) a +0 dagger (3, -2, D:1) a book of Burglary (4, 1, D:1) a stone (6, 18, D:1) a +4 dagger (7, 18, D:1) a +0 dagger (8, 31, D:1) a +0 robe (15, 10, D:1) a +0 club (20, 7, D:1) a +0 pair of boots of rampaging (23, 15, D:1) a +0 whip (24, 1, D:1) a +0 short sword 2 stones (25, 17, D:1) 3 stones (32, -1, D:1) a +0 short sword (37, 20, D:1) a +0 club (50, 43, D:1) a +0 short sword (59, 30, D:1) a ring of wizardry Level 2 of the Dungeon (0, 0, D:2) a +0 mace (15, 33, D:2) a +0 hand axe (17, -3, D:2) 2 stones (33, 4, D:2) a +4 short sword of speed (42, 12, D:2) a +0 club 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 plate armour (0, 1, D:3) a +0 war axe (14, 26, D:3) a +0 sling (17, 13, D:3) the +2 robe of Hythrir {Stlth+} Stlth: It makes you more stealthy. (19, 21, D:3) a +0 leather armour a +0 hand axe (20, 21, D:3) a +0 robe (24, -5, D:3) a +0 robe (34, 5, D:3) a +0 war axe (44, -11, D:3) 2 stones Level 4 of the Dungeon [Shop] Oczeit's Weapon Emporium a +0 flail (42 gold) a +0 glaive of freezing (164 gold) a +0 quarterstaff (48 gold) 7 stones (8 gold) a +0 whip (30 gold) a +0 dagger (24 gold) 4 stones (4 gold) (0, 0, D:4) a +0 club (2, 28, D:4) a book of Air (3, 31, D:4) a book of Minor Magic (7, 17, D:4) a +0 leather armour (8, 1, D:4) a +0 giant club (8, 16, D:4) a +0 dagger (11, 9, D:4) a +0 falchion (11, 16, D:4) a +0 robe (12, 4, D:4) a +0 pair of boots (13, 17, D:4) Great Wizards, Vol. II (15, 32, D:4) a +0 robe (28, 17, D:4) a +0 short sword (29, 17, D:4) a +0 ring mail (34, 29, D:4) a +0 spear (35, 15, D:4) a +0 mace (40, 3, D:4) a +0 spear (41, -3, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 long sword (11, -2, D:5) a +0 mace (11, -1, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (12, -1, D:5) a +0 robe a +0 dagger (13, -3, D:5) a +0 spear (14, 5, D:5) a +0 club (16, -5, D:5) a +0 chain mail a +0 flail (35, 17, D:5) a +0 ring mail (35, 37, D:5) a scroll of amnesia (43, 6, D:5) a +0 dagger a +0 dagger a +0 robe (43, 7, D:5) a +0 dagger a +0 robe (44, 5, D:5) a +1 whip of draining a +0 leather armour (47, 24, D:5) a +0 shortbow (49, 17, D:5) a +0 robe (53, -3, D:5) 7 stones (54, 33, D:5) 7 stones (65, -16, D:5) a +0 robe Level 6 of the Dungeon (3, 0, D:6) 2 scrolls of immolation (7, 5, D:6) a +0 club (7, 6, D:6) a +0 hand axe a +0 leather armour (8, -16, D:6) a +0 whip (8, 3, D:6) a +0 spear (10, 11, D:6) a +0 short sword 3 boomerangs (21, 15, D:6) the +0 buckler "Tampif" {Int+4} Int: It affects your intelligence (+4). (29, 11, D:6) a +0 club (33, -5, D:6) a +0 dagger a +0 ring mail (33, 2, D:6) a +0 halberd (37, -4, D:6) a +0 club 2 boomerangs a +0 hand axe (38, 9, D:6) 7 stones (45, -11, D:6) a +0 dagger a +0 robe (45, 3, D:6) a +0 whip (47, -15, D:6) a +0 spear (48, -2, D:6) 6 large rocks (50, -13, D:6) a +0 dagger (51, -16, D:6) a +0 flail (52, -16, D:6) a +0 club a +0 club (60, -13, D:6) an orb of wrath Level 7 of the Dungeon (0, 0, D:7) a +0 falchion of protection (10, 23, D:7) a +2 flail of protection (20, -19, D:7) 6 stones (20, 13, D:7) the +3 trident of the Chickpea {freeze, rPois rN++ MP-9 Dex+8} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+8). rPois: It protects you from poison. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (-9). (22, -19, D:7) a book of Spectacle (24, -4, D:7) a +0 whip a +0 leather armour (25, -4, D:7) a +0 whip a +0 leather armour (26, -4, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (27, -16, D:7) 3 poisoned darts (40, -29, D:7) a +0 leather armour (47, -13, D:7) a +0 spear (48, -14, D:7) the +11 spear of Fimbulwinter {venom, rC+ Dex+5} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+5). rC: It protects you from cold. (48, -12, D:7) a +0 halberd (49, -13, D:7) a +0 spear (50, -14, D:7) a +0 giant club (50, -4, D:7) a +3 great sword of freezing a +0 robe a +4 flail a +0 robe (50, -1, D:7) a +7 mace a +0 robe (56, -15, D:7) a scroll of amnesia Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (1, 3, D:8) Great Wizards, Vol. VII (3, 17, D:8) 2 stones (9, 35, D:8) a +0 flail (13, -1, D:8) a +0 falchion a +0 robe (22, -4, D:8) a +2 great sword a +0 robe (25, -2, D:8) a +0 falchion (26, 13, D:8) a +0 club (26, 27, D:8) a +0 cloak (29, 6, D:8) a +0 club (32, 7, D:8) a +0 club a +0 leather armour (32, 8, D:8) a +0 dagger a +0 robe (34, 6, D:8) a +0 hand axe (39, 13, D:8) a +2 dagger of venom a +0 leather armour a +3 dire flail a +0 robe a +3 flail a +0 robe a +0 dire flail a +0 robe a +0 halberd a +0 robe a +0 quarterstaff (39, 14, D:8) a +0 falchion a +0 dire flail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour (51, 20, D:8) a +0 whip (51, 21, D:8) a +0 club a +0 leather armour (52, 21, D:8) a +0 vampiric glaive a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a yak corpse (13, -11, D:9) 9 gold pieces (13, -6, D:9) a +0 club (19, -12, D:9) a scroll of noise (19, -5, D:9) 10 gold pieces (20, -11, D:9) a potion of heal wounds (20, -6, D:9) a phial of floods (29, -36, D:9) the +1 robe of Leapfrog {Regen+ Int-4 Dex+4} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). Regen: It increases your rate of health regeneration. (62, -32, D:9) a +0 dagger (63, -24, D:9) a +1 scimitar of flaming a +0 robe