MisterFreud Level 1 of the Dungeon (8, -1, D:1) a +0 pair of boots (8, 11, D:1) a +0 whip (18, -23, D:1) 6 stones (22, 1, D:1) a +0 club (25, -14, D:1) a +0 spear (26, -5, D:1) a +0 club (35, -15, D:1) a +0 short sword (38, -9, D:1) 4 stones Level 2 of the Dungeon [Shop] Kuvuawir's Weapon Shop a +0 spear (36 gold) a +0 short sword (36 gold) a +0 long sword (42 gold) 4 stones (4 gold) a +0 quarterstaff (48 gold) a +0 mace (36 gold) 4 stones (4 gold) 4 boomerangs (24 gold) the +9 long sword of Spite {spect, Will++} (896 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Will: It greatly increases your willpower. a +0 spear (36 gold) a +5 giant spiked club (346 gold) [Shop] Moreofy's General Store 3 stones (3 gold) a potion of resistance (100 gold) the +2 short sword of the Warrior-Mage {protect, Drain rC++ Int+3} (388 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+3). rC: It greatly protects you from cold. Drain: It drains your maximum health when unequipped. a wand of digging (3) (126 gold) a +1 pair of boots of stealth (165 gold) a +2 ring mail of fire resistance (210 gold) 2 throwing nets (60 gold) (0, 0, D:2) a +0 scimitar (27, -29, D:2) a +0 spear (27, -7, D:2) a +0 whip (28, -7, D:2) a +0 short sword a +0 whip 4 stones (29, -9, D:2) a +0 dagger (32, -22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (40, -10, D:2) 6 stones (42, -7, D:2) a +0 chain mail (48, -9, D:2) 3 stones (57, -2, D:2) a potion of curing