MisterFreud Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 24, D:1) a +0 robe (5, 17, D:1) a +0 club (6, 2, D:1) a +0 robe (6, 7, D:1) 9 stones (9, -6, D:1) a +0 whip 2 stones (11, 8, D:1) 6 stones (34, 17, D:1) 5 stones (41, 7, D:1) a +0 short sword (42, -12, D:1) a +0 club (44, 21, D:1) a +0 chain mail (46, 2, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (6, -29, D:2) a +0 robe (6, -26, D:2) a +0 robe (14, 3, D:2) a +0 club a +0 robe (18, -17, D:2) a +0 buckler (19, -23, D:2) a +0 mace (21, 8, D:2) a +0 club a +0 chain mail (28, 1, D:2) 4 stones (39, 6, D:2) 7 stones (50, -28, D:2) a +2 dagger of electrocution 5 stones (50, -27, D:2) a +0 dagger (50, -17, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (0, 2, D:3) a +0 flail a +0 dagger a +0 robe a +0 leather armour a +0 hand axe (3, 3, D:3) a +0 short sword (5, 3, D:3) the +1 scale mail "Jeutrod" {rF+} rF: It protects you from fire. (9, 9, D:3) 5 stones (11, -12, D:3) a +0 short sword a +0 scale mail (15, 0, D:3) a +0 dagger (19, -2, D:3) 4 stones (21, -33, D:3) 4 stones (21, -13, D:3) a +0 sling (23, -32, D:3) a +0 club a +0 club (24, -32, D:3) a +0 club (27, -22, D:3) a +0 spear (27, 12, D:3) a +0 broad axe (29, -10, D:3) a +0 club (30, -16, D:3) a +0 robe (31, -22, D:3) a book of Changes (37, -3, D:3) 2 stones (38, -13, D:3) a +0 mace a +0 scale mail (38, 12, D:3) a +0 sling (43, -8, D:3) a +0 club (45, -12, D:3) the +12 dagger of the Sun {holy, rC+ rCorr Int-5} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (-5). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (50, -28, D:3) a +0 whip (56, -4, D:3) a +2 vampiric dagger (59, -5, D:3) a +0 robe Level 4 of the Dungeon (1, -1, D:4) a +0 giant spiked club (1, 18, D:4) a +0 rapier of speed a +2 leather armour of willpower (1, 24, D:4) a +0 chain mail (3, -5, D:4) a +0 whip (5, 4, D:4) a +0 club (5, 8, D:4) a +0 helmet (14, -22, D:4) 5 stones (17, -21, D:4) a +0 war axe an orc corpse (skeletalised by now) (19, -24, D:4) a +0 trident (23, -23, D:4) a +0 whip an orc corpse (skeletalised by now) (23, 14, D:4) a +1 rapier of venom (25, 13, D:4) a +0 plate armour (35, 11, D:4) a +0 club (38, -10, D:4) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (13, -15, D:6) a potion of curing (14, -20, D:6) a +1 dagger of electrocution a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club