MisterFreud Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (16, -11, D:1) a +0 ring mail (17, -24, D:1) a +0 leather armour (19, -17, D:1) a +0 ring mail (21, -8, D:1) a +0 short sword (32, -6, D:1) a +0 short sword (32, -5, D:1) a +0 club (34, -6, D:1) a +0 whip (55, -15, D:1) a +0 club (56, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (18, 1, D:2) a +0 whip (27, -4, D:2) a +0 dagger (28, 12, D:2) 7 stones (29, 32, D:2) a +0 robe (34, 30, D:2) a +0 short sword 5 stones (40, 17, D:2) a +0 short sword (47, 14, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 2 stones (14, -17, D:3) 3 stones (21, 8, D:3) a +0 dagger (22, -12, D:3) a +0 dagger (23, -22, D:3) a +0 club (23, -21, D:3) a +0 dagger (26, -8, D:3) a +0 club (27, -23, D:3) a +0 club (27, -13, D:3) a +0 leather armour (29, -23, D:3) a +0 club (32, -17, D:3) a +0 dagger (42, 4, D:3) 3 stones a +0 club (45, -15, D:3) 3 large rocks (46, -16, D:3) 3 large rocks (51, -16, D:3) a +0 leather armour (58, 15, D:3) a +0 robe (62, 18, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (1, 0, D:4) a +0 dagger (2, -49, D:4) a +0 flail (10, -38, D:4) 6 stones (11, -33, D:4) a +0 mace a +0 dagger a +0 scale mail a +0 trident (11, -31, D:4) a +0 hand axe (13, -38, D:4) a +0 ring mail (19, -46, D:4) a +0 club a +0 leather armour (21, -48, D:4) 5 stones (33, -28, D:4) 7 stones (37, -26, D:4) a +0 short sword a +0 dagger a +0 robe (38, -27, D:4) a +0 trident a +0 flail a +0 scale mail 2 stones a +0 dagger (45, -15, D:4) a +0 scale mail (46, -12, D:4) a +0 dagger (50, -15, D:4) a +0 flail (53, -14, D:4) a +0 dagger (54, -22, D:4) a +0 leather armour (68, -34, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, -15, D:5) a +0 dagger a +0 dagger a +0 robe a +0 hand axe a +0 dagger of draining (3, -14, D:5) a +0 club (3, 10, D:5) the +5 scale mail "Biaphonk" {Harm rF+ Str+2 Dex-3} Str: It affects your strength (+2). Dex: It affects your dexterity (-3). rF: It protects you from fire. Harm: It increases damage dealt and taken. (5, 0, D:5) 2 stones (6, -1, D:5) a +0 ring mail (9, 7, D:5) a +0 dagger a +0 hand axe (11, 13, D:5) a +0 shortbow (21, -2, D:5) 8 stones (23, -10, D:5) 5 stones (25, 1, D:5) a +2 quarterstaff of draining (25, 4, D:5) a +0 club a +0 ring mail a +0 dagger (28, 4, D:5) a +0 robe a +0 dagger (46, -10, D:5) a +0 hand axe a +0 club a +0 whip a +0 leather armour a +0 club a +0 club a +0 robe a +0 dagger (47, -1, D:5) a +0 chain mail (50, -26, D:5) a +0 leather armour (52, -25, D:5) a +0 giant spiked club a +0 giant spiked club (53, -24, D:5) a +0 short sword (56, 6, D:5) a +0 flail (57, 5, D:5) a +0 flail a +0 scale mail (57, 6, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a wand of polymorph (5) (10, 3, D:6) a bullfrog corpse (12, 4, D:6) a bullfrog corpse (13, 10, D:6) a +0 hand axe (17, 16, D:6) 5 stones (22, 1, D:6) a +0 chain mail (23, 15, D:6) a +3 leather armour a +0 hand axe a +0 ring mail a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 1, D:7) a scroll of identify (4, -3, D:7) a +0 dagger an orc corpse (21, 7, D:7) a +0 shortbow (24, -8, D:7) a ring of flight