MisterFreud Level 1 of the Dungeon (7, -15, D:1) a +0 club (8, -6, D:1) a +0 leather armour (20, -15, D:1) a +0 hunting sling (21, -1, D:1) a +0 ring mail (29, -28, D:1) a +0 club (34, 14, D:1) 24 stones (42, -7, D:1) a +0 dagger Level 2 of the Dungeon (1, -12, D:2) a +0 club (18, -6, D:2) a +0 short sword (21, -20, D:2) a +0 helmet (32, -14, D:2) the +6 mace of the Hidden Vale {vorpal, Will+} It inflicts extra damage upon your enemies. Will: It increases your willpower. (34, 14, D:2) a +0 dagger (56, -2, D:2) a +0 short sword (58, 27, D:2) 8 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 1, D:3) a +0 hand axe (4, -13, D:3) a +0 ring mail (22, 0, D:3) 21 stones (22, 16, D:3) a +0 robe (27, -33, D:3) a +0 ring mail (30, 5, D:3) a +0 club (37, -6, D:3) a +0 trident (38, -7, D:3) a +0 club a +0 club (38, -6, D:3) a +0 hand axe a +0 chain mail (41, 14, D:3) a +0 hand axe a +0 ring mail (50, -5, D:3) a +0 leather armour (50, -2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (15, 10, D:4) 2 stones a +0 dagger (15, 47, D:4) 20 arrows (16, 40, D:4) a +0 scale mail (22, 17, D:4) a +0 leather armour (23, 5, D:4) a +0 flail 16 stones (24, 21, D:4) a +0 spear (33, 31, D:4) a +0 giant club (37, 47, D:4) a +0 spear (39, 9, D:4) a +0 spear (42, 10, D:4) a +0 leather armour a +0 whip of venom (43, 10, D:4) a +0 whip (44, 14, D:4) a +0 cloak Level 5 of the Dungeon [Shop] Siuk's Jewellery Boutique a ring of protection from fire (350 gold) the ring of the Salamander {rElec rF+ Dex+6} (1113 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rF: It protects you from fire. rElec: It insulates you from electricity. a ring of magical power (280 gold) an amulet of guardian spirit (420 gold) a ring of magical power (280 gold) an amulet of reflection (420 gold) a +4 ring of evasion (504 gold) a ring of ice (350 gold) a +6 ring of intelligence (819 gold) (0, 0, D:5) 5 large rocks (6, 5, D:5) a +0 club (6, 6, D:5) a +0 leather armour (10, 3, D:5) a +0 hand axe a +0 scale mail (10, 28, D:5) a +0 robe (13, 0, D:5) a +0 trident (14, 0, D:5) a +0 mace (15, 0, D:5) a +0 dagger a +0 robe (15, 1, D:5) a +0 flail a +0 hand axe (15, 23, D:5) a +0 leather armour (16, 9, D:5) 23 stones (19, -8, D:5) a +0 giant spiked club (20, 3, D:5) a +0 whip (21, -10, D:5) a +0 robe (22, 23, D:5) a +0 mace (23, 23, D:5) a +0 leather armour (24, -11, D:5) 14 stones (27, 23, D:5) a +0 robe (34, 19, D:5) 16 stones (43, 0, D:5) a +0 leather armour a +0 mace a +0 leather armour a +0 whip of draining (44, 0, D:5) a +0 scale mail a +0 whip a +0 leather armour a +0 whip a +0 club (47, 0, D:5) a +0 club a +0 club a +0 spear Level 6 of the Dungeon (0, 0, D:6) 20 stones (8, 1, D:6) 6 arrows (19, 14, D:6) a ring of see invisible (19, 15, D:6) a +0 ring mail (23, 5, D:6) a +0 spear (24, 7, D:6) a +0 flail (26, 7, D:6) a +0 robe a +0 club (27, -7, D:6) a +0 short sword a +0 leather armour (27, 7, D:6) a +0 whip (28, 7, D:6) a +0 club (30, 1, D:6) a +0 halberd 15 stones (36, -7, D:6) a +4 short sword (still there?) a +0 robe (still there?) Level 7 of the Dungeon (0, 0, D:7) a potion of heal wounds (2, -2, D:7) a scroll of torment the Ecumenical Temple