MisterFreud Level 1 of the Dungeon (2, 10, D:1) a +0 leather armour (3, 17, D:1) 10 gold pieces (8, 11, D:1) 20 arrows (11, 18, D:1) a stone a +0 short sword (11, 20, D:1) a +0 hunting sling (unseen) Level 2 of the Dungeon (0, 0, D:2) 11 stones (5, -31, D:2) 19 bolts (12, 17, D:2) a +0 buckler (21, -15, D:2) a +0 club (23, -19, D:2) 12 bolts (42, -26, D:2) a +0 dagger (45, -34, D:2) the +1 leather armour of Amelioration {-Tele rElec rPois SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. (46, -28, D:2) a +0 club (46, -25, D:2) a +0 dagger (49, -25, D:2) a +1 dagger of venom Level 3 of the Dungeon (0, 0, D:3) the +8 mace "Hydraslayer" {speed, Dex+6 Stlth-} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+6). Stlth: It makes you less stealthy. (0, 2, D:3) a +0 mace (1, 0, D:3) a +0 mace (2, -3, D:3) a +0 mace (3, -5, D:3) a +0 mace (11, -11, D:3) 15 stones (36, -18, D:3) a +0 club (37, -39, D:3) a +0 leather armour (39, -4, D:3) 11 bolts (47, -10, D:3) a +0 longbow (51, -38, D:3) a +0 short sword a stone (62, -40, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 9 sling bullets (3, 5, D:4) 8 arrows (10, 7, D:4) a +0 short sword (11, 8, D:4) a +0 robe (still there?) a +0 dagger (still there?) (12, 12, D:4) 11 gold pieces