MisterFreud Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, -5, D:1) a +0 dagger (13, -4, D:1) a +0 club (21, -7, D:1) a +0 dagger (43, 28, D:1) a +0 hunting sling (45, -12, D:1) a +0 dagger (46, -3, D:1) a +0 dagger (47, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -29, D:2) a +0 chain mail (8, -16, D:2) a +0 trident a +0 scale mail (20, 13, D:2) a +0 short sword (22, -20, D:2) 21 sling bullets (32, -37, D:2) a +0 club (37, -23, D:2) 14 stones (38, -24, D:2) 23 arrows (38, -17, D:2) a +0 robe (39, -28, D:2) a +0 dagger (39, -23, D:2) a +0 leather armour (40, -24, D:2) a +0 club (41, -7, D:2) a +0 whip (46, -11, D:2) 10 stones Level 3 of the Dungeon [Shop] Hickisoo's Antique Weapon Shoppe a +1 whip of freezing (264 gold) a +0 dagger (46 gold) a +0 trident (80 gold) the +6 long sword "Qohep" {antimagic, rElec rF- Will+ Str+4} (1414 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will: It increases your willpower. a +0 club (23 gold) a +2 vorpal glaive (499 gold) a +0 whip (57 gold) (4, -8, D:3) a +0 leather armour (5, -9, D:3) a +0 club (5, -8, D:3) a +0 dagger (6, -16, D:3) a +0 club (12, -3, D:3) a +0 dagger 2 stones (13, 17, D:3) a +0 trident (17, 2, D:3) a +0 helmet (19, -5, D:3) 22 stones (20, -16, D:3) a +0 whip (22, 21, D:3) 24 stones (23, 16, D:3) a +0 club (24, 0, D:3) 20 bolts (42, -11, D:3) 15 stones (46, 20, D:3) a +0 trident (47, 2, D:3) 12 stones (47, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of ambrosia (7, -1, D:4) a +0 dagger (still there?) a +0 robe (still there?) a wand of flame (15) (still there?) (8, 0, D:4) a hobgoblin corpse (10, 0, D:4) a quokka corpse (12, -6, D:4) a +0 robe (17, 1, D:4) 18 arrows