Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 1241377993835322337 75 MisterFreud the Magician (level 4, 0/38 HPs) Began as a Gnoll Wanderer on Nov 17, 2021. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:23 (2071 turns). MisterFreud the Magician (Gnoll Wanderer) Turns: 2071, Time: 00:03:23 Health: 0/38 AC: 5 Str: 14 XL: 4 Next: 31% Magic: 6/11 EV: 12 Int: 10 God: Gold: 143 SH: 0 Dex: 11 Spells: 12/13 levels left rFire . . . SeeInvis . g - +1 dagger (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . p - +2 cloak rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn h - ring of resist corrosion MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> -11) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons a - a +2 spear d - a +0 dagger g - a +1 dagger of protection (weapon) Armour c - a +0 robe (worn) p - a +2 cloak (worn) Jewellery h - a ring of resist corrosion (left hand) k - an amulet of faith o - a ring of flight Scrolls b - a scroll of teleportation e - a scroll of immolation {unknown} j - a scroll of vulnerability {unknown} l - a scroll of identify {unknown} m - 2 scrolls of noise {unknown} Potions f - 2 potions of heal wounds {unknown} i - a potion of brilliance {unknown} n - a potion of might {unknown} Skills: + Level 4.6 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 1.1 Staves + Level 1.1 Slings + Level 1.1 Bows + Level 1.1 Crossbows + Level 1.1 Throwing + Level 1.1 Armour + Level 2.7 Dodging + Level 4.2 Stealth + Level 2.7 Shields + Level 1.1 Unarmed Combat + Level 5.0 Spellcasting + Level 0.8 Conjurations + Level 0.8 Hexes + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 0.8 Transmutations + Level 0.8 Fire Magic + Level 2.2 Ice Magic + Level 0.8 Air Magic + Level 0.8 Earth Magic + Level 0.8 Poison Magic + Level 1.2 Invocations + Level 2.7 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 28% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 14% 1d3 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin You freeze the water moccasin. The water moccasin is lightly wounded. The water moccasin misses you. Unknown command. Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded) You freeze the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) You freeze the water moccasin. The water moccasin is moderately wounded. The water moccasin seems to slow down. You feel very sick. The water moccasin is no longer moving slowly. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) You freeze the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin bites you! You die... ##. .## #.# #.## #.# #..# ..## ##..# #..###.#.# ..#...##.# ########.######### . ##........# ## ########@# #S# #.......# ###.###.# .. # ... .... #.. ##### #.#.# #.# #.#.# #.# You could see a water moccasin. Vanquished Creatures 2 adders A worm (D:2) A dart slug (D:1) 3 bats 5 endoplasms 6 giant cockroaches 4 goblins 6 hobgoblins 4 kobolds 2 quokkas 4 ball pythons 5 frilled lizards 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MisterFreud the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | MisterFreud set off with the following items: a +2 spear, a | scroll of teleportation, a +0 robe, a +0 dagger; and the | following spell memorised: Freeze; and the following spells | available to memorise: Frozen Ramparts 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 127 | D:1 | Reached XP level 2. HP: 26/26 MP: 5/7 766 | D:1 | Reached XP level 3. HP: 28/31 MP: 7/9 827 | D:1 | Reached skill level 5 in Spellcasting 1271 | D:2 | Reached skill level 1 in Invocations 1398 | D:2 | Reached skill level 1 in Short Blades 1398 | D:2 | Reached skill level 1 in Long Blades 1398 | D:2 | Reached skill level 1 in Axes 1398 | D:2 | Reached skill level 1 in Maces & Flails 1398 | D:2 | Reached skill level 1 in Polearms 1398 | D:2 | Reached skill level 1 in Staves 1398 | D:2 | Reached skill level 1 in Slings 1398 | D:2 | Reached skill level 1 in Bows 1398 | D:2 | Reached skill level 1 in Crossbows 1398 | D:2 | Reached skill level 1 in Throwing 1398 | D:2 | Reached skill level 1 in Armour 1398 | D:2 | Reached skill level 1 in Unarmed Combat 1748 | D:3 | Reached XP level 4. HP: 25/38 MP: 3/11 2061 | D:3 | Noticed a water moccasin 2071 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic D:2: layout_basic D:3: layout_loops_ring, hellmonk_ecumenical_altar_crossroads Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 2 | 2.2 Spellcasting | 5 | 5.0 Invocations | 1 | 1.2 Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Staves | 1 | 1.1 Slings | 1 | 1.1 Bows | 1 | 1.1 Crossbows | 1 | 1.1 Throwing | 1 | 1.1 Armour | 1 | 1.1 Unarmed Combat | 1 | 1.1 Fighting | | 4.6 Dodging | | 2.7 Stealth | | 4.2 Shields | | 2.7 Conjurations | | 0.8 Hexes | | 0.8 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Transmutations | | 0.8 Fire Magic | | 0.8 Air Magic | | 0.8 Earth Magic | | 0.8 Poison Magic | | 0.8 Evocations | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 77 | 13 || 90 Spear | 3 | || 3 Bite | 6 | || 6 Cast: Freeze | 43 | 11 || 54 Stab: Sleeping | 5 | 1 || 6 Armor: Robe | 20 | 5 || 25 Dodge: Dodged | 61 | 14 || 75