MisterFreud Level 1 of the Dungeon (0, 0, D:1) 9 arrows (12, 6, D:1) a +0 short sword (17, -3, D:1) a +0 club a stone (24, 3, D:1) a +0 club (28, -16, D:1) 15 stones (34, 0, D:1) a +0 hand axe (34, 5, D:1) a +0 club (47, -9, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 leather armour (8, -20, D:2) 18 stones (9, -26, D:2) a +0 ring mail (10, -44, D:2) a +0 chain mail (13, -32, D:2) a +0 scythe a +0 robe (28, -41, D:2) a +0 dagger (28, -39, D:2) 22 arrows (32, -41, D:2) a +0 club (39, -14, D:2) a +0 dagger (49, -56, D:2) a +0 hand axe (60, -46, D:2) a +0 dagger (62, -50, D:2) 23 arrows Level 3 of the Dungeon [Shop] Xelammihu's Jewellery Shop an amulet of regeneration (330 gold) an amulet of faith (440 gold) an amulet of reflection (330 gold) a +4 ring of evasion (396 gold) a +6 ring of intelligence (643 gold) the ring "Hoagg" {Wiz rPois Int+2 Dex+4 SInv} (638 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rPois: It protects you from poison. SInv: It lets you see invisible. a ring of positive energy (220 gold) a +4 ring of evasion (396 gold) a ring of poison resistance (220 gold) a ring of poison resistance (220 gold) the ring "Ociegh" {Wiz MP+9 Int+6} (753 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+9). a ring of resist corrosion (220 gold) an amulet of regeneration (330 gold) a ring of wizardry (330 gold) a +4 ring of protection (396 gold) an amulet of reflection (330 gold) (0, 0, D:3) a +0 dagger (6, -30, D:3) a +0 short sword 4 stones (7, -33, D:3) 7 arrows (27, 1, D:3) a +0 robe (28, -31, D:3) a +0 hand axe (38, -28, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 hunting sling 16 stones a +0 robe (3, 26, D:4) a +0 leather armour (10, 24, D:4) 17 bolts (14, -5, D:4) a +0 glaive (24, -5, D:4) a +0 ring mail (24, 11, D:4) a +0 short sword 5 stones (26, -9, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Udatauv's Armour Emporium a +4 scale mail of fire resistance (310 gold) a +1 pair of boots (115 gold) a +0 pair of gloves (45 gold) a +0 plate armour (230 gold) a +1 plate armour of positive energy (320 gold) a +2 leather armour of cold resistance (190 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) a +2 chain mail of fire resistance (215 gold) a +1 robe (77 gold) a +0 ring mail (40 gold) a +1 pair of boots of rampaging (165 gold) [Shop] Weibriku's Distillery a potion of haste (100 gold) a potion of flight (30 gold) a potion of heal wounds (50 gold) a potion of invisibility (80 gold) a potion of flight (30 gold) a potion of haste (100 gold) a potion of heal wounds (50 gold) a potion of flight (30 gold) a potion of brilliance (40 gold) [Shop] Rualutab's Jewellery Shoppe a ring of poison resistance (300 gold) a ring of protection from fire (375 gold) a +6 ring of strength (877 gold) a ring of protection from cold (375 gold) the ring of Ascent {Fly Dex+5} (525 gold) [ring of flight] Dex: It affects your dexterity (+5). Fly: It grants you flight. a +4 ring of protection (540 gold) an amulet of the acrobat (450 gold) a +6 ring of strength (877 gold) a ring of resist corrosion (300 gold) an amulet of guardian spirit (450 gold) [Shop] Verenogetivi's General Store a potion of attraction (36 gold) a +0 short sword (36 gold) a +2 vorpal great sword (260 gold) 3 scrolls of blinking (270 gold) a wand of iceblast (8) (144 gold) a potion of ambrosia (96 gold) a +0 dagger (24 gold) the +2 leather armour "Xaidaet" {rPois rF- rC+ rN++} (404 gold) rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It greatly protects you from negative energy. 23 sling bullets (138 gold) (0, 0, D:5) a +0 ring mail (8, -16, D:5) a +0 flail (26, 9, D:5) a potion of degeneration (36, -27, D:5) a +0 dagger (41, -16, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar (1, -1, D:6) a +0 flail a gnoll corpse (skeletalised by now) (4, 15, D:6) a +0 club (7, -8, D:6) a +0 whip a +0 club a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (9, 17, D:6) a +0 hunting sling (11, -4, D:6) a +0 shortbow 19 arrows a centaur skeleton (11, 24, D:6) a bullfrog corpse (11, 25, D:6) a water moccasin corpse (12, 24, D:6) an adder corpse