MisterFreud Level 1 of the Dungeon (7, 9, D:1) a +0 club (8, 9, D:1) a +0 dagger (10, -15, D:1) a stone (11, -12, D:1) a +0 short sword 2 stones (22, -3, D:1) a +0 leather armour (23, 33, D:1) a +0 robe (23, 34, D:1) a +0 club (24, -5, D:1) a +0 buckler (25, 40, D:1) a +0 dagger (39, -3, D:1) a +0 club (39, -2, D:1) a cursed -1 club (40, 9, D:1) a +0 club (53, 4, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) 17 arrows (6, -2, D:2) 17 sling bullets (12, 5, D:2) a +0 dagger (14, 7, D:2) a stone (16, 1, D:2) a +0 short sword (17, -30, D:2) a +0 club (20, 0, D:2) a +0 scale mail (21, 0, D:2) a +0 club (26, -25, D:2) 13 stones (28, -24, D:2) 19 bolts (33, -29, D:2) 24 sling bullets (38, -23, D:2) 15 stones (42, 10, D:2) a +1 vampiric whip (44, -24, D:2) a cursed -3 club (60, -12, D:2) a stone (61, -18, D:2) a +0 hunting sling 8 stones (61, -16, D:2) a stone (61, -12, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -34, D:3) 14 stones (26, -1, D:3) a +0 war axe a +0 ring mail (27, -31, D:3) a +0 leather armour (28, 0, D:3) a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour (28, 1, D:3) a +0 club (37, -33, D:3) a +0 club Level 4 of the Dungeon [Shop] Inyedeno's Distillery a potion of curing (36 gold) 2 potions of cancellation (192 gold) a potion of cancellation (96 gold) 2 potions of lignification (72 gold) a potion of curing (36 gold) a potion of resistance (120 gold) a potion of might (48 gold) [Shop] Xizxil's Armour Shoppe a +0 helmet of intelligence (115 gold) a cursed +0 robe (1 gold) a +0 plate armour (230 gold) a +0 leather armour (20 gold) a +3 plate armour of cold resistance (450 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (472 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. a +0 scale mail (40 gold) a +3 leather armour of fire resistance (240 gold) [Shop] Azxoreoph's Weapon Boutique a +0 hand crossbow of freezing (116 gold) a +0 dagger of holy wrath (78 gold) the cursed +0 long sword "Hydraslayer" {vorpal, +Fly Will- Str+9 Dex-2} (305 gold) It inflicts extra damage upon your enemies. It affects your strength (+9). It affects your dexterity (-2). It affects your willpower, your defense against some magical effects. It lets you fly. It has a curse placed upon it. a +0 quarterstaff (56 gold) a +0 short sword (42 gold) 21 stones (29 gold) a +0 falchion (42 gold) a +0 quarterstaff (56 gold) a +0 war axe (49 gold) a +0 hand axe (42 gold) a +0 mace (42 gold) a +0 hand axe (42 gold) a +0 dagger (28 gold) the +8 whip "Snakebite" {curare, rPois} (758 gold) It poisons the flesh of those it strikes. It protects you from poison. a +0 quarterstaff (56 gold) [Shop] Vixeles's Book Boutique a book of Changes (250 gold) a book of Flames (350 gold) a book of Minor Magic (200 gold) a book of Callings (300 gold) a Young Poisoner's Handbook (400 gold) a book of Minor Magic (200 gold) a book of Changes (250 gold) [Shop] Ficecoc's Antique Weapon Emporium the +6 Majin-Bo {vamp, MP+6 Int+6} (1632 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 spear (66 gold) a +0 whip (55 gold) a +2 great mace of protection (435 gold) a cursed -1 trident (2 gold) a +0 hand axe (66 gold) a +0 halberd (88 gold) a +0 falchion (66 gold) a +0 mace (66 gold) a +0 long sword (77 gold) (0, 0, D:4) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (0, 1, D:4) a +0 club a +0 flail a +0 leather armour (6, -24, D:4) a +0 short sword a +0 falchion a +0 flail a +0 leather armour a +0 ring mail (15, -34, D:4) a +0 pair of gloves (19, -29, D:4) a +0 spear 7 stones (24, -1, D:4) a +0 halberd (24, 0, D:4) a +0 halberd (24, 1, D:4) a +0 spear (30, 19, D:4) a +0 trident (37, -9, D:4) 15 stones (47, 7, D:4) a cursed +0 ring mail (52, 5, D:4) a +0 club Level 5 of the Dungeon (10, -14, D:5) a +0 robe (23, -5, D:5) a +0 whip (32, -7, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (5, 25, D:6) a +0 chain mail (20, 21, D:6) 15 stones (20, 49, D:6) 3 arrows (20, 50, D:6) an arrow (21, 45, D:6) an arrow (21, 49, D:6) an arrow (21, 52, D:6) a +0 shortbow 14 arrows (25, 34, D:6) an arrow (25, 38, D:6) a +0 shortbow of flaming 10 arrows (26, 35, D:6) an arrow (29, 42, D:6) the +3 helmet of Guub {Harm} It increases damage dealt and taken. (35, 19, D:6) 9 arrows (37, 40, D:6) 25 stones (39, 12, D:6) 16 sling bullets (40, 22, D:6) 24 stones (46, 9, D:6) a +0 dagger (47, 22, D:6) a +0 scythe a +0 robe (48, 27, D:6) 19 stones Level 7 of the Dungeon (9, 1, D:7) a +0 mace (13, 9, D:7) a +0 giant spiked club (14, 8, D:7) a +0 flail (14, 9, D:7) a +0 flail (14, 36, D:7) a cursed -1 dagger a +0 robe a bullfrog corpse (skeletalised by now) (15, 4, D:7) a +0 morningstar a +0 robe a +3 long sword a +0 robe a cursed +1 short sword of draining a +0 robe (15, 5, D:7) a cursed +2 hand axe of freezing a +0 robe a +3 dire flail a +0 robe a +0 dagger (15, 36, D:7) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (17, 10, D:7) a +0 short sword a +0 ring mail (18, 24, D:7) an uncursed staff of fire (19, 26, D:7) 15 arrows (21, -8, D:7) 3 arrows (21, -6, D:7) a +0 shortbow 21 arrows a centaur corpse (21, -4, D:7) a +0 flail (22, -9, D:7) a gnoll corpse (22, -8, D:7) a +0 spear a gnoll corpse (23, -8, D:7) a +0 halberd a gnoll corpse (24, -13, D:7) 2 arrows (25, 19, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (26, 19, D:7) a +0 whip a +0 robe a +0 club a +0 club a cursed -1 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (26, 23, D:7) a +0 halberd (28, 20, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (28, 35, D:7) a +0 rapier (35, 6, D:7) a scorpion corpse (42, 2, D:7) a +0 rapier