MisterFreud Level 1 of the Dungeon (0, 0, D:1) a +2 robe of fire resistance (3, 20, D:1) an uncursed amulet of inaccuracy (8, 8, D:1) 22 stones (8, 16, D:1) a +0 robe (18, -4, D:1) a +0 hand axe (22, 13, D:1) a +0 dagger (29, 1, D:1) a +0 dagger a +1 dagger of freezing (30, 1, D:1) a +0 club (33, -8, D:1) 29 stones (34, 24, D:1) a +0 short sword (34, 27, D:1) a +0 club (48, 29, D:1) a +0 leather armour (50, 14, D:1) 11 poisoned darts (50, 16, D:1) 18 arrows (52, 30, D:1) 13 stones (53, 14, D:1) a +0 leather armour (59, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 stones (0, 2, D:2) a +0 short sword (1, 1, D:2) 2 stones (2, 1, D:2) a +0 club (3, 4, D:2) a +0 short sword (11, -37, D:2) a +0 dagger (11, -28, D:2) 14 stones (26, -3, D:2) a cursed -2 club (35, 1, D:2) a +0 chain mail a +0 dagger (36, 2, D:2) a cursed -1 trident (46, -33, D:2) 22 bolts (46, -14, D:2) 28 arrows (51, -36, D:2) a cursed -2 club (51, -17, D:2) a +0 scythe a +0 robe (52, -35, D:2) a +0 club Level 3 of the Dungeon (4, -5, D:3) 3 javelins (11, 7, D:3) a +0 ring mail (17, -21, D:3) a +0 whip (19, -14, D:3) a +0 hunting sling (21, -9, D:3) a +0 flail (21, -5, D:3) a +0 club a +0 club (35, 15, D:3) a +0 dagger a +0 hunting sling 5 stones (37, 16, D:3) a stone (40, 16, D:3) 2 stones (46, 13, D:3) 6 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 19 stones (5, -33, D:4) a +0 chain mail (9, -24, D:4) a +0 spear (10, -35, D:4) 21 arrows (13, 17, D:4) a +0 morningstar (16, -26, D:4) a +0 trident (28, 7, D:4) a +0 scale mail (34, -29, D:4) 13 stones (46, -28, D:4) 19 stones (48, -1, D:4) a +0 ring mail (56, -26, D:4) a +0 scale mail (57, 7, D:4) 20 bolts Level 5 of the Dungeon (1, -34, D:5) a +0 buckler a +0 ring mail a cursed -3 spear (3, -33, D:5) 12 stones a +0 halberd (6, -32, D:5) a stone (9, -31, D:5) 2 stones (18, -28, D:5) 10 stones (25, -32, D:5) a +0 giant club (26, -34, D:5) a +0 dagger (31, -44, D:5) the +9 short sword of the Chickpea {vorpal, *Rage rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. It may make you go berserk in combat. (40, -22, D:5) a cursed +0 dagger a +0 robe (41, -20, D:5) a cursed -3 dagger a +0 robe (41, -19, D:5) a +0 flail (41, -18, D:5) a cursed +0 trident (41, -16, D:5) a +1 whip of freezing a +0 robe (41, 7, D:5) a +0 club (42, -4, D:5) 19 stones (52, -8, D:5) 22 poisoned darts (53, -34, D:5) a +0 robe (54, -25, D:5) a +0 quarterstaff (57, -33, D:5) 18 bolts Level 6 of the Dungeon (0, 0, D:6) a cursed -2 giant spiked club a +0 halberd (0, 1, D:6) a +2 flail of protection a +0 club a +0 falchion a +0 dagger a +0 robe a +0 falchion a +0 hand axe (7, 5, D:6) a +0 great sword (7, 7, D:6) a scroll of identify (17, -3, D:6) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (40, 11, D:6) a scroll of summoning (42, 5, D:6) a +0 scale mail (52, 4, D:6) a killer bee corpse a killer bee corpse