MisterFreud Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a cursed +0 robe (8, -5, D:1) a +0 club (10, 32, D:1) a +0 ring mail (17, -5, D:1) a +0 club (25, 23, D:1) a +0 scale mail (28, 25, D:1) a +0 club (33, -5, D:1) a +0 robe (33, 23, D:1) a +0 robe (38, -5, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (5, -31, D:2) a +0 club (17, -31, D:2) a +0 dagger (27, -18, D:2) a +0 pair of gloves (28, -42, D:2) a +0 whip (47, -40, D:2) a +0 club (61, -28, D:2) a +0 club (62, -38, D:2) a +0 pair of boots (63, -11, D:2) a cursed +0 spear Level 3 of the Dungeon (0, 0, D:3) a +1 falchion of holy wrath a +0 chain mail (2, 0, D:3) a +0 club a +0 leather armour (8, -1, D:3) a +0 club (12, -6, D:3) a +0 dagger (13, -7, D:3) a cursed +0 club a +0 leather armour (19, -38, D:3) a +0 dagger (26, -29, D:3) a +0 club (35, -24, D:3) a +0 club (35, -20, D:3) a +0 short sword Level 4 of the Dungeon (6, -25, D:4) a +0 club a +0 dagger a +0 club a +0 club (7, -25, D:4) a +0 club a +0 dagger a +0 hunting sling (7, -24, D:4) a +0 club a +0 club a +0 club a +0 club a +0 club a +0 helmet a +0 animal skin a +0 spear (12, -40, D:4) a +0 ring mail (23, -12, D:4) a +0 giant club a +0 giant club (24, 10, D:4) a +0 trident (26, -25, D:4) a +0 robe (32, -24, D:4) a cursed -2 giant club (unseen) (33, -25, D:4) a +0 robe (51, -30, D:4) a +0 robe a +0 ring mail (52, -28, D:4) a +0 dagger Level 5 of the Dungeon (3, 14, D:5) a +0 hand axe a +0 scale mail (13, 8, D:5) a +0 robe a +0 dagger (15, 5, D:5) a +0 rapier (18, 21, D:5) a +0 pair of gloves (38, -20, D:5) a +0 giant club (41, -21, D:5) the +1 mace of Sunlight {elec, Str+2 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It lets you see invisible. (41, -4, D:5) a +0 dagger (41, 9, D:5) a +0 club (44, -9, D:5) a +0 hunting sling (48, 3, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, 11, D:6) a +0 long sword (14, -8, D:6) a +0 giant spiked club (34, -25, D:6) a +0 tower shield (35, -34, D:6) a +0 pair of gloves (37, 0, D:6) a cursed -1 falchion a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +2 war axe of draining (1, -9, D:7) a scroll of random uselessness (5, 11, D:7) a +0 battleaxe a +0 chain mail (5, 12, D:7) a +0 hand axe a +0 hand axe a +0 long sword a +0 chain mail a +0 dagger a +0 robe (5, 13, D:7) a +0 falchion a +0 club (5, 14, D:7) a +0 hand axe a +0 leather armour (15, 9, D:7) a +0 chain mail (25, 18, D:7) a cursed -3 ring of evasion (29, 1, D:7) a +3 mace of holy wrath a +0 scale mail (51, -4, D:7) a +0 leather armour (53, -20, D:7) a +0 dagger a +0 robe (59, 4, D:7) a +0 leather armour (61, 4, D:7) a +0 club (70, 2, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Cixaw's Distillery a potion of might (56 gold) a potion of haste (140 gold) a potion of stabbing (56 gold) a potion of haste (140 gold) a potion of curing (42 gold) [Shop] Ucoapyh's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Eroymp's Armour Shoppe a +0 chain mail (63 gold) a +0 robe (9 gold) a +2 ring mail of positive energy (252 gold) a +2 helmet of see invisible (301 gold) a +0 crystal plate armour (1120 gold) a +2 pair of boots of running (581 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a cursed +0 pair of boots (21 gold) a +0 helmet (63 gold) a +2 robe of resistance (527 gold) a +0 pair of gloves (63 gold) (4, -29, D:8) a +0 shortbow (4, -12, D:8) a cursed -3 dagger (9, -15, D:8) a +0 robe (13, -23, D:8) a +0 ring mail (23, -16, D:8) a +0 long sword (30, -18, D:8) a +0 robe (31, -19, D:8) a +3 ring mail (35, -16, D:8) a +0 giant spiked club (54, -40, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (1, 39, D:9) a +0 club (1, 44, D:9) a +0 robe (2, 29, D:9) a wand of random effects (25) (2, 39, D:9) a +0 giant spiked club (3, 39, D:9) a +2 dagger of venom (16, -1, D:9) a potion of degeneration (21, 8, D:9) a +0 scale mail (33, 36, D:9) a +0 chain mail (34, 19, D:9) a +0 ring mail (45, 11, D:9) a +0 rapier (46, 44, D:9) a +0 club a +0 ring mail (48, -1, D:9) a +0 shortbow (52, 26, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (0, 1, D:10) a +0 mace a +0 leather armour (2, -4, D:10) a +0 scale mail (5, 12, D:10) a +0 giant club a +0 giant club (9, -6, D:10) a +0 chain mail a +0 dagger (10, -6, D:10) a cursed +0 robe a +5 scimitar a +0 robe a cursed +0 morningstar a +0 robe a cursed -2 war axe a +1 chain mail of cold resistance a +0 scimitar a +0 mace (12, -19, D:10) an arrow (12, -8, D:10) a +0 leather armour a +0 flail of holy wrath (14, -18, D:10) 100 bolts 177 arrows 76 sling bullets 339 stones (16, 5, D:10) an uncursed amulet of the acrobat (17, -10, D:10) a +3 shortbow of freezing (18, 2, D:10) a +0 short sword (21, -13, D:10) 3 large rocks (21, -9, D:10) a +0 robe (22, -10, D:10) a +0 robe a cursed +3 scimitar (24, -17, D:10) a large rock (26, -15, D:10) a +0 dagger of venom (30, -6, D:10) a cursed +0 hand axe a +0 scale mail (34, -13, D:10) a cursed -3 flail (36, 6, D:10) a +0 halberd a +0 chain mail (44, -18, D:10) a +0 leather armour (44, -9, D:10) 10 arrows (44, -7, D:10) a +0 club Level 1 of the Orcish Mines (0, 0, Orc:1) 15 gold pieces (3, 1, Orc:1) 11 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 arrows (0, 23, Lair:1) a +0 mace (11, 3, Lair:1) a potion of degeneration (14, 20, Lair:1) 26 arrows (25, 26, Lair:1) 19 gold pieces (25, 27, Lair:1) a ration (26, 25, Lair:1) 12 arrows (26, 26, Lair:1) 13 gold pieces (26, 27, Lair:1) a ration (27, 25, Lair:1) 12 gold pieces (27, 26, Lair:1) the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (28, 25, Lair:1) a ration (28, 26, Lair:1) a potion of mutation (29, 25, Lair:1) 12 gold pieces (29, 27, Lair:1) a ration (29, 28, Lair:1) 15 gold pieces (30, 21, Lair:1) 9 gold pieces (31, -23, Lair:1) a +0 short sword (34, 7, Lair:1) 26 stones (57, 12, Lair:1) an uncursed ring of magical power (58, 5, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (3, 6, Lair:2) a +0 trident (4, 6, Lair:2) a +0 trident a +0 trident (4, 7, Lair:2) a +0 spear (6, -7, Lair:2) 18 stones (9, -21, Lair:2) a +0 robe (22, -28, Lair:2) an uncursed amulet of the gourmand (30, -12, Lair:2) a +0 flail (32, -27, Lair:2) 7 curare-tipped darts 5 datura-tipped darts 27 poisoned darts (36, -24, Lair:2) 20 sling bullets (38, -43, Lair:2) a +0 pair of boots (42, -16, Lair:2) a +0 shortbow (66, 9, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a black mamba corpse (skeletalised by now) (18, -22, Lair:3) a +0 robe (35, 3, Lair:3) a +0 triple crossbow (41, -16, Lair:3) a +0 halberd Level 4 of the Lair of Beasts (0, 0, Lair:4) a water moccasin corpse (skeletalised by now) (2, 5, Lair:4) a water moccasin corpse (12, 7, Lair:4) a black mamba corpse (13, 6, Lair:4) a water moccasin corpse (14, 6, Lair:4) a yak corpse