MisterFreud Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 10, D:1) a +0 robe (7, -20, D:1) a +0 hunting sling (14, 1, D:1) a +0 club (18, -3, D:1) a +0 mace (20, -16, D:1) a cursed -1 ring mail (30, -3, D:1) a +0 short sword (52, -13, D:1) a +0 mace Level 2 of the Dungeon (22, 9, D:2) a +0 hand axe (31, -31, D:2) a +0 club (38, 3, D:2) a +0 hand axe (43, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed +0 buckler (3, -23, D:3) a +0 whip (16, -19, D:3) a +0 hand axe (28, -13, D:3) a +0 dagger (36, 2, D:3) a +0 pair of gloves (40, 14, D:3) a +0 dagger (41, -9, D:3) a +0 hunting sling (49, -6, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) the +9 mace of Crusades {vamp, MR- Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your resistance to hostile enchantments. (1, -4, D:4) a +0 robe (3, 0, D:4) 13 gold pieces (7, 0, D:4) a +0 rapier (16, 24, D:4) a +0 hand axe (23, 13, D:4) a +0 battleaxe (33, 26, D:4) a +0 leather armour