MisterFreud Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 15, D:1) a +0 spear (16, 21, D:1) an uncursed ring of wizardry 2 stones (21, 34, D:1) a +0 hand axe (23, 18, D:1) a cursed -3 club (31, -1, D:1) a +0 mace (34, 32, D:1) a +0 club (42, 20, D:1) a +0 club (44, 40, D:1) 21 stones (48, 32, D:1) a +0 dagger Level 2 of the Dungeon (4, 32, D:2) a +0 hunting sling 20 stones (5, -7, D:2) a +0 dagger a cursed -1 dagger (5, 17, D:2) a +0 dagger (24, 29, D:2) a stone (27, -2, D:2) a +0 club a +0 scale mail (30, 29, D:2) a +0 short sword 4 stones (31, 29, D:2) a +0 whip (33, -12, D:2) a +2 dagger of venom (41, 10, D:2) a +0 dagger (47, 13, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a cursed -2 club (1, 12, D:3) a +0 club (6, -1, D:3) a +0 club a +0 short sword a +0 club a +0 chain mail (9, 19, D:3) a +0 ring mail (15, 17, D:3) 22 arrows (20, 14, D:3) a +0 mace (21, 14, D:3) a +0 flail a +0 leather armour a +0 whip (23, 17, D:3) a +2 whip of freezing (24, -2, D:3) a +0 flail a +0 leather armour (26, 4, D:3) a +0 club (35, -2, D:3) a +0 club (40, 16, D:3) a +0 club a +0 leather armour (40, 31, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (3, -2, D:4) a +0 dagger (4, -2, D:4) a +0 mace (8, 0, D:4) a +0 dagger (11, 3, D:4) a +0 ring mail (13, -21, D:4) a +0 giant spiked club (22, -15, D:4) a +0 falchion (33, -18, D:4) a +0 spear (49, -15, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) the +6 ring mail of Imperfection {rElec rCorr Int-2 SInv} It affects your intelligence (-2). It insulates you from electricity. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will rise 11 points (2 -> 13) (0, 2, D:5) a +2 hat (7, 5, D:5) a +0 hunting sling (8, -4, D:5) a +0 cloak (12, 13, D:5) the +9 dagger of the Globe {vorpal, +Blink rF- rC+++ MR-} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It renders you almost immune to cold. It affects your resistance to hostile enchantments. It lets you blink. (17, 11, D:5) a cursed -3 club (24, 20, D:5) 13 stones (27, 8, D:5) 26 sling bullets (30, -8, D:5) a +0 pair of gloves (32, -31, D:5) a +0 spear (33, -31, D:5) a cursed -2 whip (36, -23, D:5) a +0 flail (37, -4, D:5) a +0 flail (41, 2, D:5) a +1 centaur barding of cold resistance (47, -14, D:5) 15 stones (49, -26, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 6, D:6) a +0 leather armour 4 boomerangs a +0 club (2, 6, D:6) a +0 giant club (4, 9, D:6) a +0 chain mail (4, 52, D:6) a +0 spear (7, 31, D:6) a +0 pair of boots (7, 45, D:6) a +0 ring mail (7, 46, D:6) a +0 robe a +0 dagger (8, 46, D:6) a +0 robe a +0 dagger (9, 36, D:6) 22 stones (9, 51, D:6) a cursed +0 helmet (10, 47, D:6) a +0 giant club (16, 32, D:6) a cursed +1 great sword a +0 robe (22, 16, D:6) a +0 dagger (26, 52, D:6) a +4 dagger a +0 robe (26, 53, D:6) a +0 hand axe a +0 leather armour (27, 53, D:6) a +0 mace (29, 40, D:6) a +0 whip (43, 17, D:6) an arrow (43, 23, D:6) a +0 shortbow of freezing 16 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (2, 26, D:7) 11 sling bullets a +0 flail a +0 club a +0 hand axe a +0 leather armour a +0 robe a +0 dagger (4, 21, D:7) a cursed -3 club (5, -13, D:7) 12 bolts (5, -12, D:7) a +0 ring mail (5, -1, D:7) a +0 scale mail (6, -16, D:7) an arrow (6, -15, D:7) a +0 spear 2 arrows a +0 shortbow a +0 robe a cursed +5 mace (6, -14, D:7) a +0 robe a cursed +5 great sword (6, 28, D:7) 13 bolts (7, -18, D:7) 3 arrows (7, -14, D:7) an arrow (9, 9, D:7) the cursed +0 mace "Tahummosa" {vamp, *Rage rF+ rN+ Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It protects you from fire. It protects you from negative energy. It may make you go berserk in combat. It has a curse placed upon it. (10, -3, D:7) a +0 falchion a +2 robe of magic resistance (11, -15, D:7) a cursed +3 dagger of freezing a +0 robe (23, 34, D:7) a +0 helmet (25, 15, D:7) a +0 giant spiked club (31, -9, D:7) a +0 dagger (32, -1, D:7) 18 arrows (40, 3, D:7) a +0 centaur barding (50, 17, D:7) 15 sling bullets Level 8 of the Dungeon (0, 0, D:8) 10 bolts (5, 26, D:8) a +0 trident a +0 chain mail (6, 28, D:8) a Fen Folio (7, 34, D:8) 6 stones (23, 28, D:8) 27 bolts (25, 33, D:8) 14 sling bullets (26, 53, D:8) a +1 glaive of distortion a +1 animal skin (32, 17, D:8) 15 arrows (35, 45, D:8) a +0 whip (37, 40, D:8) a +0 leather armour (39, 11, D:8) a +0 club a +0 chain mail 5 boomerangs a +0 flail (45, 20, D:8) a +0 scale mail (48, 34, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 flail a +0 dagger a +0 robe a cursed +0 club (0, 1, D:9) a +0 hand axe 2 boomerangs a +0 great sword a +0 robe (0, 2, D:9) a cursed +1 trident a +0 robe a +3 halberd a cursed +0 robe (2, 15, D:9) a +0 cloak (3, 24, D:9) a +0 spear (4, -16, D:9) a +0 arbalest (5, -11, D:9) a +0 giant spiked club (5, 20, D:9) a +0 giant club a +0 giant spiked club (8, -15, D:9) a poisoned dart (9, -9, D:9) a +0 mace a +0 ring mail a +2 short sword of draining a poisoned dart (10, -11, D:9) a +1 dagger of protection (10, -10, D:9) a +0 hand axe a +0 scale mail (11, 14, D:9) a +0 dagger (13, -16, D:9) a poisoned dart (13, -11, D:9) a +0 robe a +0 giant spiked club (13, -8, D:9) a +0 short sword (15, 5, D:9) a +0 battleaxe a +0 ring mail (16, 4, D:9) a +0 spear a +0 scale mail a +0 shield (17, 1, D:9) a +0 leather armour a +0 whip (18, 23, D:9) 19 sling bullets (19, -6, D:9) a +0 flail (19, 1, D:9) a +0 chain mail a +0 short sword (22, 16, D:9) a +0 flail a +0 chain mail (22, 17, D:9) a +1 trident of protection (30, -15, D:9) a +0 ring mail (30, 22, D:9) a cursed -2 spear a +0 ring mail a +0 buckler (32, -13, D:9) a +0 club (33, -11, D:9) a +0 club (38, -6, D:9) a +0 whip (39, -15, D:9) a +0 flail (40, 4, D:9) 18 arrows (41, -15, D:9) a +0 robe a +0 dagger (41, 15, D:9) a +0 pair of boots (42, -3, D:9) 17 stones (42, 24, D:9) a +1 spear of pain a +0 scale mail (42, 27, D:9) a stone a +0 short sword (42, 28, D:9) a stone a +0 chain mail a +0 battleaxe (42, 29, D:9) 3 stones (44, 25, D:9) a +0 plate armour (44, 26, D:9) a +0 dagger (48, -16, D:9) a +2 robe of magic resistance a +0 dagger (56, -14, D:9) 13 arrows Level 10 of the Dungeon (0, 0, D:10) 15 bolts (3, -9, D:10) 15 stones (3, -4, D:10) an uncursed staff of poison (6, -21, D:10) a cursed -2 dagger (13, -14, D:10) a +0 robe (15, 1, D:10) 11 gold pieces (16, -21, D:10) a +0 dagger a +0 leather armour (16, 1, D:10) a ration (17, 1, D:10) a scroll of amnesia (18, 1, D:10) 9 gold pieces (21, 11, D:10) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 flail a +0 plate armour (22, 11, D:10) a +0 dagger a +0 robe (24, 23, D:10) a book of Conjurations (30, 20, D:10) a +0 flail (33, -23, D:10) a +0 plate armour (37, -20, D:10) a black bear corpse (skeletalised by now) (37, 7, D:10) 16 poisoned darts Level 11 of the Dungeon (0, 0, D:11) a +0 dire flail a +0 dire flail a +0 dire flail a cursed -2 dire flail (1, 2, D:11) a +0 shortbow (2, 2, D:11) a +0 broad axe (10, 3, D:11) a +0 leather armour (12, 8, D:11) a deep troll corpse (skeletalised by now) (16, 39, D:11) 27 stones (17, 42, D:11) a +0 whip (19, 12, D:11) an adder corpse (skeletalised by now) (20, 38, D:11) a +0 chain mail (22, 25, D:11) an uncursed ring of attention (27, 39, D:11) a yak skeleton (28, 39, D:11) a yak corpse (29, 46, D:11) a scroll of vulnerability (33, 35, D:11) a hound corpse (skeletalised by now) (33, 46, D:11) 22 stones (35, 32, D:11) a +0 ring mail (36, 48, D:11) a +0 robe (37, 50, D:11) a +0 robe (38, 42, D:11) a scroll of enchant weapon (51, 47, D:11) a hippogriff corpse (53, 47, D:11) a +0 falchion a +0 leather armour an orc corpse (54, 47, D:11) a +0 mace a +0 hand axe a +0 leather armour an orc corpse