MisterFreud Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -12, D:1) a +0 dagger (12, -28, D:1) a +0 dagger (20, 2, D:1) a +0 hand axe (22, -10, D:1) a +0 club (28, -34, D:1) a +0 ring mail (31, -27, D:1) a +0 short sword (32, -28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 flail (0, 2, D:2) a +0 halberd (0, 3, D:2) a +0 club (0, 4, D:2) a +0 spear (24, 6, D:2) a +0 ring mail (25, 31, D:2) a +0 chain mail (35, -6, D:2) a +0 dagger (36, 11, D:2) a +0 dagger (59, 11, D:2) a cursed +0 dagger Level 3 of the Dungeon (11, -13, D:3) a +0 club (14, -12, D:3) a +0 club (27, -3, D:3) a +0 whip (29, 3, D:3) a +0 dagger (39, 9, D:3) a +0 plate armour (40, 15, D:3) a +0 flail (54, -15, D:3) a +0 dagger Level 4 of the Dungeon (5, 2, D:4) a +0 dagger (9, 31, D:4) a +0 robe (14, 16, D:4) a +0 long sword (25, 11, D:4) a +0 hand crossbow (26, 12, D:4) a cursed -3 giant spiked club (29, 6, D:4) a +0 scale mail (32, -1, D:4) a +0 long sword (37, 23, D:4) a +0 mace (43, 20, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 club (8, -4, D:5) a +0 dagger a +0 ring mail (11, -2, D:5) a +0 trident (12, -1, D:5) a +0 hand axe (37, -14, D:5) a +0 hunting sling (38, -5, D:5) a +0 quarterstaff (41, -40, D:5) a +0 leather armour (44, -31, D:5) an uncursed amulet of harm Level 6 of the Dungeon (0, 0, D:6) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (3, -3, D:6) a +0 halberd (4, -5, D:6) a +0 whip (4, -4, D:6) a +6 spear of flaming a +0 scale mail (25, -34, D:6) a +0 shortbow of freezing (29, -22, D:6) a +0 war axe (35, -50, D:6) a +0 club a +0 giant club (36, -50, D:6) a +0 flail a +0 whip a cursed +0 robe (37, -50, D:6) a cursed -2 flail (38, -50, D:6) a +0 spear (39, -9, D:6) a +0 hunting sling (51, -28, D:6) a cursed -1 club (51, -27, D:6) a +0 whip a +0 spear (68, -35, D:6) a +0 halberd a +0 chain mail (69, -36, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (69, -35, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a cursed -1 leather armour (3, -41, D:7) a +0 chain mail (7, -38, D:7) a +0 trident a +0 leather armour (7, -37, D:7) a +0 hand axe (8, -37, D:7) a +0 hand axe a +0 leather armour (8, -36, D:7) a +0 club (8, -20, D:7) a cursed +0 club (9, -37, D:7) a +0 mace (9, -18, D:7) a +0 whip a +0 chain mail (10, -19, D:7) a +0 short sword (14, -40, D:7) a +0 hand axe (22, -13, D:7) a +0 shortbow (26, -43, D:7) a +0 dagger a +0 robe (27, -43, D:7) a +0 club a +0 leather armour (27, -38, D:7) a +0 club (28, -39, D:7) a +0 dagger a +0 robe (28, -11, D:7) a +0 shield (34, -8, D:7) a +0 robe (43, -35, D:7) a +0 leather armour (45, -43, D:7) a cursed -3 giant spiked club (48, -9, D:7) a +0 short sword a +0 chain mail a +0 flail a +0 chain mail (49, -9, D:7) a +0 trident a +0 ring mail (50, 1, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a cursed amulet of inaccuracy (3, -9, D:8) a +0 mace a +0 ring mail a +0 club a cursed +0 ring mail (4, -9, D:8) a +0 dagger a cursed -2 robe (8, 1, D:8) a +0 dire flail a +0 plate armour of magic resistance (19, -25, D:8) a +0 leather armour a +0 dagger (19, -20, D:8) a +0 shortbow (20, -22, D:8) a +0 war axe (20, -21, D:8) a +0 chain mail a +0 hand axe of chaos (20, -20, D:8) a +0 leather armour a +0 dagger (22, -28, D:8) a cursed -2 short sword (23, -28, D:8) a +0 leather armour (24, -28, D:8) a +0 leather armour a +0 flail (25, -28, D:8) a +0 robe a +0 dagger (29, -24, D:8) a +0 dagger a cursed +0 robe (31, -26, D:8) a +0 dagger a +0 robe (33, -32, D:8) a +0 robe (43, 5, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 trident (3, -8, D:9) a +0 robe (8, 2, D:9) a +0 shortbow (9, -28, D:9) a +0 spear (18, -5, D:9) a +0 spear (18, -4, D:9) a +0 club (19, -5, D:9) a +0 club (27, -34, D:9) a +0 shortbow (37, -3, D:9) a +0 mace (50, -17, D:9) a +0 shortbow (56, -6, D:9) a +0 rapier (61, -10, D:9) a +0 pair of gloves Level 10 of the Dungeon [Shop] Cewal's Book Shoppe the Handbook of Flight and Augmentations (875 gold) Spells Type Level Known a - Infusion Charms 1 no b - Poisonous Vapours Poison/Air 2 no c - Ozocubu's Armour Charms/Ice 3 no d - Static Discharge Conjuration/Air 3 no e - Excruciating Wounds Charms/Necromancy 5 no f - Freezing Cloud Conjuration/Ice/Air 6 no a book of Misfortune (280 gold) a book of Changes (350 gold) a book of Clouds (630 gold) a book of Necromancy (420 gold) a book of Party Tricks (700 gold) a book of Death (980 gold) a book of Callings (420 gold) a book of Beasts (770 gold) a book of Transfigurations (770 gold) a book of Ice (910 gold) (5, -13, D:10) a +0 fustibalus (11, 6, D:10) a +0 robe (17, -20, D:10) a +0 mace a +0 ring mail a +0 shortbow (18, -20, D:10) a +0 flail (19, -20, D:10) a +0 club (22, -24, D:10) a +0 dagger a +0 robe (23, -22, D:10) a cursed -2 flail a +0 ring mail (24, -24, D:10) a +0 hand axe (24, -23, D:10) a +0 dagger (24, -12, D:10) a +0 leather armour (25, -24, D:10) a +0 club a +0 dagger (25, -8, D:10) a +1 flail of holy wrath (25, 6, D:10) a +2 leather armour (26, -24, D:10) a +0 trident (44, 13, D:10) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a hippogriff skeleton (9, -2, Lair:1) a cursed -1 falchion (12, -6, Lair:1) a +0 ring mail (13, 29, Lair:1) a yak corpse (14, 28, Lair:1) a yak corpse