Dungeon Crawl Stone Soup version 0.25-a0-316-gd28d56f9c5 (webtiles) character file. Game seed: 8477595310548398962, levelgen mode: deterministic 7 MisterFreud the Charmwright (level 1, -1/10 HPs) Began as a Felid Skald on Dec 24, 2019. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (218 turns). MisterFreud the Charmwright (Felid Skald) Turns: 218, Time: 00:01:07 Health: -1/10 AC: 1 Str: 7 XL: 1 Next: 91% Magic: 2/4 EV: 18 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: infused, quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Potions a - a potion of lignification {unknown} Comestibles b - 2 rations Skills: * Level 2.7 Fighting - Level 3.2 Dodging - Level 2.0 Unarmed Combat - Level 2.0 Spellcasting - Level 3.6 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 5% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 9% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 17% 2 ###.... Regeneration Chrm/Necr #......... 34% 3 ####... Spectral Weapon Hex/Chrm Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Found 6 gold pieces. Casting: Infusion (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You scratch the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. The howler monkey hoots and howls with incredible vigour! You hear a shout! You barely miss the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is moderately wounded. A bat comes into view. The hobgoblin closely misses you. A rat comes into view. The bat moves out of view. You scratch the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. Ouch! That really hurt! You die... ... .#.# ... # #g. $##.#.. ....... #.....############# #...hgg@.........# ...r...###########.# ..##..# #.# #.. #.# #. ######.# .. #......# ## #.###### #.# #.# You could see a howler monkey, 2 hobgoblins and a rat. Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MisterFreud the Felid Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 211 | D:2 | Noticed a howler monkey 218 | D:2 | Slain by a hobgoblin Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, kennysheep_crisscross D:2: layout_loops_ring, first_ration, item_on_display_a Action || total -------------------------++------- Melee: Unarmed || 22 Cast: Infusion || 5 Eat: Chunk || 2 Armor: Skin || 2 Dodge: Dodged || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------