Dungeon Crawl Stone Soup version 0.25-a0-110-ge29c8f2358 (webtiles) character file. Game seed: 17804612493504365674, levelgen mode: deterministic 18 MisterFreud the Skirmisher (level 2, -2/24 HPs) Began as a Formicid Abyssal Knight on Nov 19, 2019. Was a Follower of Lugonu. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (878 turns). MisterFreud the Skirmisher (Formicid Abyssal Knight) Turns: 878, Time: 00:01:27 Health: -2/24 AC: 5 Str: 16 XL: 2 Next: 90% Magic: 3/3 EV: 10 Int: 11 God: Lugonu [*.....] Gold: 33 SH: 3 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . o - +0 buckler rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . h - +0 cloak rCorr . Harm . (no gloves) MR ..... f - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Missiles k - 51 stones (quivered) l - 35 poisoned darts m - 19 arrows Armour b - a +0 leather armour (worn) f - a +0 pair of boots (worn) h - a +0 cloak (worn) o - a +0 buckler (worn) Jewellery j - a +6 ring of evasion {unknown} Scrolls e - 2 scrolls of immolation {unknown} i - a scroll of identify {unknown} Potions d - a potion of magic {unknown} n - a potion of ambrosia {unknown} Comestibles c - a ration g - a chunk of flesh Skills: - Level 3.2 Fighting + Level 3.2 Axes - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The worm closely misses you. You hit the worm. The worm is moderately wounded. You barely miss the worm. The worm is moderately wounded. The worm bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You see here a kobold corpse. You aren't carrying any items that you can evoke. The worm bites you. * * * LOW HITPOINT WARNING * * * You slash the worm! The worm is moderately wounded. You slash the worm! The worm is severely wounded. The worm bites you! You die... ........#(# #.......# #.# ##.## #..w#### #...†..# #...##.# ######w# #@# #.# ###.## ##.[..## ####......#### +.............. ####.<..####### ##.#.# ###.# You could see a worm. Vanquished Creatures A leopard gecko (D:2) A bat (D:1) A giant cockroach (D:2) A goblin (D:1) 4 hobgoblins (D:1) A jackal (D:1) 3 kobolds 5 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | MisterFreud the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 18 | D:1 | Escaped the Abyss 230 | D:1 | Reached XP level 2. HP: 21/24 MP: 3/3 878 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring, ebering_dispersal_statue_hall, st_stairs_3, minmay_misc_feat_enclosed D:2: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.2 Fighting | | 3.2 Armour | | 2.1 Dodging | | 0.8 Invocations | | 2.1 Action || total -------------------------++------- Melee: Hand axe || 58 Armor: Leather armour || 15 Dodge: Dodged || 42 Block: Buckler || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 21 | 6 | 22.2 | 14 | 3 | 17.6 +---------+---------+-------+---------+---------+------- D:1 | 15 | 6 | 28.6 | 11 | 3 | 21.4 D:2 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------