MisterFreud Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -4, D:1) a +0 club (18, 21, D:1) a +0 club (24, 40, D:1) a +0 short sword (26, 38, D:1) a +1 pair of boots (30, 40, D:1) an uncursed amulet of harm (35, -2, D:1) a +0 club (46, 10, D:1) a +0 dagger (49, 25, D:1) a +0 club (50, 25, D:1) a +0 short sword (51, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 21 bolts (4, 5, D:2) a +3 dagger a +0 hunting sling (9, -5, D:2) a +0 club (12, -32, D:2) a +0 scythe a +0 robe (12, -4, D:2) a +0 robe (17, -16, D:2) a +0 dagger a +0 animal skin a +0 helmet (17, -15, D:2) a +0 dagger a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger (18, -16, D:2) a +0 club a +0 dagger a +0 club (18, -10, D:2) a +0 short sword (24, -3, D:2) a +0 short sword (33, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -7, D:3) a +0 dagger (11, -30, D:3) 13 bolts (24, -10, D:3) a cursed -2 ring of evasion a cursed -2 club a +0 club (24, -9, D:3) a +0 club a +0 club (31, -7, D:3) a +0 whip (39, -33, D:3) a +0 dagger (39, -8, D:3) a cursed -1 club (40, -13, D:3) a +0 hand axe (62, -18, D:3) a scroll of random uselessness Level 4 of the Dungeon [Shop] Mafoid's Book Shop the Collected Works on Dusty Poisoning (804 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Stone Arrow Conjuration/Earth 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Iron Shot Conjuration/Earth 6 a manual of Unarmed Combat (1324 gold) a book of Clouds (540 gold) a book of Necromancy (360 gold) a book of Conjurations (360 gold) a book of Minor Magic (240 gold) a book of Misfortune (240 gold) a Young Poisoner's Handbook (480 gold) (0, 0, D:4) a +0 leather armour (4, 1, D:4) a +0 ring mail (13, -25, D:4) a +0 leather armour (14, -7, D:4) a +0 giant club (20, 0, D:4) the +8 mace of the Wary Hells {crush, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (21, 2, D:4) a +4 quarterstaff of chaos (29, -29, D:4) 18 arrows (36, 0, D:4) a cursed +0 short sword (37, -2, D:4) a +0 leather armour (43, -10, D:4) a +0 flail a +0 robe (45, -21, D:4) the +7 falchion "Gamaulof" {elec, rN+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It lets you see invisible. (58, -33, D:4) a cursed -3 trident Level 5 of the Dungeon (1, -17, D:5) a +0 dagger (14, -41, D:5) 13 arrows (15, -44, D:5) a +0 dagger (30, -31, D:5) a cursed +0 flail a +0 trident a +0 scale mail a +0 buckler (31, -32, D:5) a +0 spear (34, 5, D:5) an uncursed staff of power (36, -43, D:5) 32 bolts (45, -22, D:5) a +0 dagger (47, -22, D:5) an uncursed ring of teleportation (55, -26, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 9 sling bullets (3, 3, D:6) a +0 ring mail (16, 6, D:6) a +1 spear of piercing (33, 6, D:6) a +0 dagger a +0 robe (36, 11, D:6) a +0 short sword a cursed +0 leather armour (37, 18, D:6) a scroll of immolation (39, -21, D:6) a potion of berserk rage a potion of haste an uncursed ring of attention Level 7 of the Dungeon (0, 0, D:7) a +0 spear (6, -9, D:7) 24 bolts (11, 30, D:7) a +0 club (19, 15, D:7) 16 arrows (31, -4, D:7) a +0 dagger a +0 robe (31, 0, D:7) a +0 flail (32, -1, D:7) a +0 dagger a +0 robe a +0 club a +0 ring mail (32, 0, D:7) a +0 war axe of chopping (35, 7, D:7) a scroll of noise (47, -5, D:7) a +0 blowgun Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (5, 44, D:8) a +0 flail a +0 chain mail (21, 13, D:8) a +0 battleaxe a +1 robe of cold resistance a +0 ring mail a +0 mace (22, 13, D:8) a +0 hand axe a +0 robe a +0 dagger a +0 dagger a +0 leather armour a +4 battleaxe of freezing a +0 robe a +0 club a +0 hand axe a cursed +0 robe a +4 flail (22, 48, D:8) 22 sling bullets (28, 6, D:8) 14 sling bullets (28, 46, D:8) a +0 dagger a +0 robe a +0 short sword (28, 47, D:8) a +0 trident (28, 48, D:8) a +0 dagger a +0 robe (29, 47, D:8) a +0 falchion (31, 50, D:8) a +0 hand crossbow (37, 22, D:8) a +1 dagger of speed a +0 scale mail (39, 22, D:8) a +0 flail (39, 30, D:8) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +0 leather armour (42, 37, D:8) 14 gold pieces (43, 36, D:8) 24 gold pieces (43, 37, D:8) 14 gold pieces (43, 38, D:8) 19 gold pieces (44, 20, D:8) a +0 short sword (44, 36, D:8) 14 gold pieces (44, 37, D:8) 7 gold pieces (44, 38, D:8) 4 gold pieces (49, 50, D:8) a +0 leather armour (50, 21, D:8) 26 arrows (51, 23, D:8) a +0 robe (52, 14, D:8) a +0 giant club (53, 12, D:8) a +0 long sword (58, 33, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Biph's Armour Shoppe a +0 robe (11 gold) a +0 chain mail (76 gold) a +0 robe (11 gold) the cursed +0 pair of gloves of Disappointment {Int+3 Dex+3 Stlth-} (334 gold) It affects your intelligence (+3). It affects your dexterity (+3). It makes you less stealthy. It has a curse placed upon it. a +0 cloak (76 gold) a +0 robe (11 gold) a +2 pair of gloves of archery (365 gold) a +0 robe (11 gold) the +6 scale mail of the Twenty Spirits {rPois rN+ Slay+5 Stlth-} (1173 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. It protects you from negative energy. It makes you less stealthy. a +0 helmet (76 gold) a cursed +0 ring mail (51 gold) a +0 buckler (76 gold) a +0 helmet (76 gold) a +0 pair of gloves of strength (195 gold) (0, 0, D:9) a +0 ring mail (21, 16, D:9) a +0 short sword (23, 1, D:9) 17 sling bullets (23, 20, D:9) a +0 dagger a +0 robe (24, 20, D:9) a +0 dagger a +0 robe a +0 mace (39, 11, D:9) a +0 broad axe (40, 10, D:9) a +1 spear of piercing (41, 7, D:9) a +0 dagger (41, 8, D:9) a +0 hand axe (41, 9, D:9) a +0 short sword of draining a +0 club (42, 9, D:9) a +0 club a +0 short sword (43, 17, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) 9 poisoned needles (3, 0, D:10) a +0 robe (10, -26, D:10) a scroll of noise (15, -8, D:10) a +0 short sword (26, -30, D:10) a +0 battleaxe (27, -2, D:10) an arrow (29, 2, D:10) a +0 dagger (31, -3, D:10) a +3 shortbow 19 arrows (31, 1, D:10) a +0 whip (35, -20, D:10) a +0 giant spiked club (36, -7, D:10) a +0 robe (41, -12, D:10) a +0 giant spiked club (52, -16, D:10) a +2 dagger of venom a +0 dagger a +0 robe a cursed -3 hand axe (52, -15, D:10) a +0 club (52, -14, D:10) a +0 club (52, -13, D:10) 13 poisoned needles (60, -8, D:10) a +0 executioner's axe Level 11 of the Dungeon (0, 0, D:11) a +0 robe (4, -25, D:11) a +0 chain mail (8, -8, D:11) a +2 dagger of protection a +0 robe a +0 hand axe (9, -15, D:11) a +0 leather armour (9, -9, D:11) a +0 flail a +0 leather armour (9, -8, D:11) a +0 dagger a +0 robe a +0 giant spiked club (17, -51, D:11) a +0 robe (21, -29, D:11) a +0 mace (25, 0, D:11) a +0 robe (27, -25, D:11) a +0 morningstar a +0 robe (29, -52, D:11) a cursed +0 chain mail (36, -34, D:11) a +0 leather armour (37, -51, D:11) a +0 giant club a +0 giant spiked club (37, -35, D:11) a +0 battleaxe a +0 chain mail (37, -34, D:11) a +0 dagger (37, -33, D:11) a +0 short sword (38, -12, D:11) a +0 giant spiked club a +0 giant club (43, -9, D:11) a +0 war axe (45, -50, D:11) a cursed +0 whip a +0 short sword (45, -49, D:11) a +0 whip a +0 club (46, -12, D:11) 23 arrows (47, -2, D:11) a +0 ring mail (48, -50, D:11) a +0 mace (53, -25, D:11) a scroll of noise Level 12 of the Dungeon (1, -16, D:12) a +0 flail (1, -15, D:12) the +0 naga barding of Foolhardiness {rC+ MR+ Dex+4 Slay+3} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It affects your resistance to hostile enchantments. (1, -13, D:12) a +0 leather armour (11, -17, D:12) 22 gold pieces (12, -12, D:12) a cursed -3 dagger a +0 robe (13, -18, D:12) a +0 club a +0 club a +0 leather armour (13, -16, D:12) a +0 dagger a +0 robe (14, -17, D:12) a +0 mace (19, -11, D:12) a +0 leather armour (24, 3, D:12) a cursed +0 dagger (27, 5, D:12) a +0 battleaxe a +0 plate armour (29, -19, D:12) 17 arrows (31, -8, D:12) a +0 dagger a +2 robe of positive energy (32, 5, D:12) a +0 hunting sling (33, -12, D:12) 17 gold pieces (42, -20, D:12) a wand of random effects (32) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (3, 12, Lair:1) a +0 quarterstaff (20, 42, Lair:1) a +0 dagger (21, 37, Lair:1) a potion of berserk rage (28, 40, Lair:1) a +0 war axe (48, 5, Lair:1) a +0 glaive (52, 25, Lair:1) a hippogriff skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of identify (3, 12, Lair:2) a +0 robe (8, 11, Lair:2) an elephant corpse (10, 20, Lair:2) an electric eel corpse (11, -9, Lair:2) a porcupine corpse (13, -8, Lair:2) a hippogriff corpse (15, -8, Lair:2) a hydra skeleton (16, -9, Lair:2) a wyvern skeleton