MisterFreud Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -30, D:1) a +0 club (10, -9, D:1) a +0 club (10, -1, D:1) a +0 club (14, -9, D:1) a +0 short sword (15, -6, D:1) a +0 club (19, -34, D:1) a +0 dagger (26, -7, D:1) a +0 spear (36, -7, D:1) a +0 dagger (50, -28, D:1) a +0 club (unseen) Level 2 of the Dungeon (1, 1, D:2) a +0 dagger (13, 18, D:2) a +0 dagger (17, 1, D:2) a +0 club (17, 21, D:2) a +0 leather armour (18, 23, D:2) a +0 ring mail (19, 19, D:2) a +0 dagger (21, 5, D:2) a +0 quarterstaff (21, 35, D:2) a cursed +0 club (38, 17, D:2) a +0 dagger (41, 24, D:2) a +0 short sword a +0 leather armour (45, 5, D:2) a +2 pair of boots (50, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 blowgun (1, 29, D:3) a +0 spear (2, -10, D:3) a cursed -2 short sword (8, 5, D:3) a +0 chain mail (8, 23, D:3) a +2 dagger of speed (10, -19, D:3) a +0 club (10, 4, D:3) a +0 dagger (11, 22, D:3) a +0 hand axe (23, -8, D:3) a +0 whip (25, 24, D:3) a +0 whip (25, 25, D:3) a +0 falchion (26, -12, D:3) a cursed +0 ring mail (29, -9, D:3) a +0 club (42, 14, D:3) a +0 club (47, 31, D:3) a +0 short sword (47, 35, D:3) a +0 ring mail (55, 3, D:3) a +0 club Level 4 of the Dungeon [Shop] Kugux's Book Shoppe a book of Spatial Translocations (650 gold) a book of Unlife (650 gold) the Compendium of Boosting Ice (659 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Excruciating Wounds Charms/Necromancy 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Freezing Cloud Conjuration/Ice/Air 6 a book of Battle (400 gold) a book of Air (350 gold) the Collected Works on Dusty Beguiling (408 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Confuse Hexes 3 d - Leda's Liquefaction Hexes/Earth 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Invisibility Hexes 6 a book of Frost (350 gold) a book of Death (700 gold) a book of Changes (250 gold) a book of Changes (250 gold) a book of Enchantments (500 gold) Fas Bole's Witchcraft, Part One (370 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Flame Tongue Conjuration/Fire 1 c - Sandblast Earth 1 d - Confusing Touch Hexes 1 e - Freeze Ice 1 (0, 0, D:4) a +0 giant club (9, -29, D:4) a cursed +0 leather armour (11, -22, D:4) a +1 flail of crushing a +0 ring mail (11, -20, D:4) a +0 club a +0 leather armour (14, 1, D:4) a +0 shield (21, -18, D:4) a +0 mace a cursed +0 ring mail (21, -17, D:4) a +0 short sword a +0 robe (22, -18, D:4) a +0 whip (22, 3, D:4) a cursed -2 club (24, -17, D:4) a +0 quarterstaff the cursed +0 ring mail "Uzxesaex" {rC+ Str+2 Dex+4 SInv} It affects your strength (+2). It affects your dexterity (+4). It protects you from cold. It lets you see invisible. It has a curse placed upon it. (26, -23, D:4) a +0 dagger (26, -17, D:4) a stone (27, -13, D:4) a +0 hand axe (27, 0, D:4) a cursed +0 leather armour a +0 mace a +0 falchion (30, 0, D:4) a +0 trident (40, -21, D:4) a +2 leather armour of poison resistance (40, -19, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 mace (13, -8, D:5) a +0 halberd (15, -8, D:5) a +0 flail a +0 halberd (17, -30, D:5) a +0 quarterstaff (31, -6, D:5) a +0 rapier (34, -8, D:5) a +0 robe (36, -36, D:5) a +0 hand axe a +1 ring mail of fire resistance (41, -20, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Waittoru's Antique Armour Emporium a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) the cursed +0 chain mail of Tenacity {Str+4 Int+4} (657 gold) It affects your strength (+4). It affects your intelligence (+4). It has a curse placed upon it. the cursed +1 leather armour of Bad Feelings {rC++} (741 gold) It greatly protects you from cold. It has a curse placed upon it. a +0 pair of boots (117 gold) a +1 scale mail of positive energy (338 gold) a +0 pair of boots (117 gold) +0 ice dragon scales (1560 gold) the +1 robe of Saramum {MR- Str+7 Dex+2} (712 gold) It affects your strength (+7). It affects your dexterity (+2). It affects your resistance to hostile enchantments. (0, 0, D:6) a +0 short sword (10, -14, D:6) a +0 club a +0 ring mail (11, -13, D:6) a cursed -1 dagger a +0 robe (13, -21, D:6) a +0 mace a +0 ring mail (16, -39, D:6) a +0 war axe (48, -49, D:6) a +0 giant spiked club (50, -7, D:6) a +0 spear (53, -16, D:6) a +0 pair of boots (60, -55, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, 1, D:7) a +0 leather armour (2, -31, D:7) a +0 chain mail (2, -20, D:7) a +0 leather armour a +0 flail (2, -19, D:7) a +0 ring mail (6, -13, D:7) a +0 whip (12, -10, D:7) an uncursed amulet of guardian spirit (15, -21, D:7) 10 stones (16, -20, D:7) a potion of ambrosia (16, -17, D:7) a scroll of remove curse (16, -10, D:7) a wand of flame (26) (30, -19, D:7) a +0 club (40, -10, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 mace (0, 11, D:8) the +7 flail of Imbalance {crush, rPois MR+ Str-3 Int+9} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your intelligence (+9). It protects you from poison. It affects your resistance to hostile enchantments. (2, -15, D:8) a +0 leather armour (3, -14, D:8) a +0 war axe (6, -8, D:8) a ration (12, -18, D:8) a bullfrog corpse (skeletalised by now) (16, -31, D:8) a +0 long sword (20, -30, D:8) a leopard gecko corpse (20, -24, D:8) a +0 flail (20, -17, D:8) a killer bee corpse (21, -10, D:8) a scroll of remove curse (22, -16, D:8) a killer bee corpse (24, -18, D:8) a killer bee corpse (24, -15, D:8) a +0 flail (unseen) (32, 6, D:8) 4 large rocks (34, 13, D:8) a +0 trident a cursed +0 ring mail (35, 12, D:8) a +0 dagger a +0 ring mail (37, 11, D:8) a +0 dagger (37, 15, D:8) a +0 dagger a +0 robe (40, 11, D:8) a +0 club (41, 12, D:8) a +0 short sword (42, 9, D:8) a +0 club (43, 12, D:8) a +0 club the Ecumenical Temple