MisterFreud Level 1 of the Dungeon (18, 4, D:1) a +0 short sword (23, -6, D:1) a +0 dagger (27, 15, D:1) a +0 dagger a +0 club (31, 16, D:1) a +0 club (33, -6, D:1) a +0 spear (41, 14, D:1) a +0 club (61, 8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 11, D:2) a +0 short sword (2, 30, D:2) a +0 short sword (2, 31, D:2) a +0 club a +0 hunting sling (8, 5, D:2) a +0 club (13, -2, D:2) a +0 short sword (20, 7, D:2) a +0 club (22, 34, D:2) a +0 club (23, 32, D:2) a +0 scale mail a +0 hunting sling (24, 27, D:2) a +0 dagger (24, 29, D:2) a +0 club a +0 dagger (24, 31, D:2) a +0 club (24, 32, D:2) a +0 dagger a +0 spear a +0 animal skin (24, 35, D:2) a +0 dagger (29, 47, D:2) a +0 leather armour (49, 47, D:2) a book of Misfortune (52, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (18, -3, D:3) a cursed -3 short sword a +0 blowgun a +0 robe (30, 11, D:3) a +0 war axe a +0 hunting sling (31, 11, D:3) a +0 club a cursed +0 ring mail (37, 4, D:3) a +0 pair of gloves (40, 8, D:3) the +6 shortbow "Featirroxt" {speed, rC++ rN+ Stlth-} Attacks with this weapon are significantly faster. It greatly protects you from cold. It protects you from negative energy. It makes you less stealthy. (45, 5, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon [Shop] Faohir's Antique Weapon Shoppe a +0 war axe (87 gold) a +0 trident (87 gold) a +0 dagger (50 gold) a +0 rapier (100 gold) a +0 hand axe (75 gold) a +0 mace (75 gold) a +4 dagger of freezing (640 gold) a +0 rapier (100 gold) a +1 trident of freezing (332 gold) a +4 arbalest of velocity (717 gold) the cursed +13 scythe of Curses {drain, *Curse} (2000 gold) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. [Shop] Zoadde's Antique Weapon Emporium the cursed +0 hand axe of Saraigio {drain, Str+2 Int+3} (577 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (+3). It has a curse placed upon it. a cursed -3 club (2 gold) a +0 hand axe (87 gold) the cursed +0 arbalest of the Abyss {elec, Stlth+} (522 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It makes you more stealthy. It has a curse placed upon it. a +0 mace (87 gold) a +0 broad axe of chopping (232 gold) a +0 dagger (58 gold) a +0 long sword (101 gold) a +2 spear of venom (452 gold) a +0 dagger (58 gold) a +0 great sword (188 gold) the +8 mace of Variability {chaos} (1740 gold) Each time it hits an enemy it has a different, random effect. (0, 0, D:4) a +0 scale mail a +0 whip (1, 0, D:4) a +0 morningstar (1, 30, D:4) a +0 mace (1, 31, D:4) a +0 mace (1, 32, D:4) a +0 mace (2, 28, D:4) a +0 mace (2, 30, D:4) a +3 quarterstaff of chaos a +0 mace (2, 31, D:4) a +0 mace (3, 24, D:4) a +0 mace (3, 26, D:4) a +0 mace (3, 27, D:4) a +0 mace (3, 30, D:4) a +0 mace (3, 31, D:4) a +0 mace (3, 32, D:4) a cursed +0 mace (4, 23, D:4) a +0 mace (4, 25, D:4) a +0 mace (18, 7, D:4) a cursed -1 ring mail (34, 16, D:4) a cursed -3 rapier (35, 7, D:4) a +0 giant spiked club (37, -4, D:4) a +0 whip (43, 21, D:4) a +0 shortbow (45, 22, D:4) a +0 cloak (48, 6, D:4) a +0 flail (56, 15, D:4) a +0 glaive a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 scale mail (10, 22, D:5) a +0 hand axe a +0 hand axe a +0 chain mail (10, 35, D:5) an adder corpse (skeletalised by now) (11, 21, D:5) a +0 whip a +0 scale mail a +0 club (14, 37, D:5) a quokka corpse (skeletalised by now) (15, -1, D:5) the +9 staff of Olgreb {rPois} It protects you from poison. (15, 8, D:5) a scroll of identify (39, 2, D:5) a +0 chain mail (44, 4, D:5) a +0 dagger (46, 27, D:5) a cursed +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe