MirrMurr Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (0, 1, D:1) a frilled lizard skeleton (2, -5, D:1) 6 stones (3, -10, D:1) a bat skeleton (10, -18, D:1) a +0 club a kobold skeleton (16, -10, D:1) 4 stones (17, -4, D:1) a +0 club a goblin skeleton (23, 9, D:1) a bat corpse (skeletalised by now) (24, 8, D:1) a bat corpse (skeletalised by now) (24, 10, D:1) a quokka corpse (skeletalised by now) (29, -22, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (14, 17, D:2) a bat corpse (skeletalised by now) (15, 18, D:2) a +1 long sword of freezing {Nimrit} (16, 2, D:2) a +0 ring mail (18, 19, D:2) 2 stones a kobold skeleton (21, 11, D:2) a frilled lizard corpse (skeletalised by now) (23, 33, D:2) an adder skeleton (27, -1, D:2) 4 stones (28, -3, D:2) a +0 spear (32, 4, D:2) a +0 hand axe {Hugo} (36, 9, D:2) a rat skeleton (36, 10, D:2) a +0 hand axe (52, 26, D:2) 3 stones (54, 9, D:2) a ball python skeleton (58, 19, D:2) a +0 battleaxe (60, 28, D:2) a +0 leather armour a +0 animal skin a +0 dagger {Nolwazi} Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (1, 0, D:3) a scroll of identify