MirrMurr Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (5, -20, D:1) 5 stones (5, -13, D:1) a +0 leather armour (10, -30, D:1) a goblin corpse (skeletalised by now) (20, 7, D:1) a jackal skeleton (21, 12, D:1) 5 stones (33, -20, D:1) 6 stones (35, -12, D:1) 4 stones (40, -2, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of protection a goblin skeleton (2, 4, D:2) a +0 short sword a kobold skeleton (5, 18, D:2) an adder skeleton (10, 17, D:2) an adder skeleton (10, 25, D:2) a jackal skeleton (10, 28, D:2) a jackal skeleton (11, 9, D:2) a frilled lizard skeleton (36, 14, D:2) a ball python skeleton (40, 13, D:2) a +0 robe (40, 32, D:2) a +0 robe (41, 36, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (10, -12, D:3) a +0 mace (10, -4, D:3) a rat skeleton (11, -18, D:3) a +0 sling (14, 4, D:3) a +0 club a +0 leather armour (33, -36, D:3) a +0 hand axe a +0 scale mail the human skeleton of Terence (35, -21, D:3) a frilled lizard corpse (skeletalised by now) (35, -17, D:3) a ball python skeleton (36, -13, D:3) an adder skeleton (45, -53, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (49, -42, D:3) a +0 club (55, -41, D:3) a bat corpse