MirrMurr Level 1 of the Dungeon (0, 0, D:1) a staff of alchemy (6, -2, D:1) 5 stones a +0 whip a kobold skeleton (13, 8, D:1) a +0 helmet (14, -7, D:1) a +0 dagger (15, -25, D:1) a ball python corpse (skeletalised by now) (17, -15, D:1) a +0 club 2 stones a kobold skeleton (22, -15, D:1) a +0 dagger a +0 dagger a stone a goblin corpse (skeletalised by now) (22, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 26, D:1) a +0 hand axe (24, -5, D:1) a river rat skeleton (27, 9, D:1) a rat corpse (skeletalised by now) (27, 10, D:1) a +0 dagger 3 stones (33, -4, D:1) a ball python skeleton (39, 2, D:1) a +0 dagger (44, -14, D:1) a +0 dagger (54, -8, D:1) a rat corpse (skeletalised by now) (54, -7, D:1) 5 stones (65, -5, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (66, -16, D:1) a +0 war axe Level 2 of the Dungeon (7, -5, D:2) 6 stones (11, -24, D:2) 2 stones (16, -22, D:2) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (5, -1, D:4) a +0 robe (6, 3, D:4) a potion of invisibility (11, 0, D:4) a +0 long sword a +0 spear (16, 0, D:4) a staff of air