MirrMurr Level 1 of the Dungeon (0, 0, D:1) a book of Displacement (4, -48, D:1) a rat corpse (skeletalised by now) (6, -45, D:1) a hobgoblin corpse (skeletalised by now) (7, -5, D:1) a +0 dagger a goblin skeleton (12, -57, D:1) a ball python corpse (skeletalised by now) (15, -9, D:1) a rat skeleton (24, -15, D:1) a +0 club a goblin skeleton (26, -9, D:1) a +0 leather armour (27, -45, D:1) a +0 club (36, -56, D:1) a rat corpse (skeletalised by now) (36, -54, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -15, D:1) a jackal corpse (skeletalised by now) (45, -10, D:1) a frilled lizard skeleton (46, -53, D:1) a hobgoblin corpse (skeletalised by now) (46, -15, D:1) a +0 mace (51, 4, D:1) a quokka corpse (skeletalised by now) (53, -37, D:1) a +0 club (56, -57, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 15, D:2) a +0 dagger (3, 0, D:2) a hobgoblin corpse (skeletalised by now) (21, 6, D:2) a +0 war axe (23, -11, D:2) a +0 short sword a kobold corpse (skeletalised by now) (34, -2, D:2) a rat skeleton (40, 13, D:2) a jackal corpse (skeletalised by now) (47, 8, D:2) a jackal skeleton (47, 21, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Neopi's General Store the +0 robe of Agguf {^Contam Harm +Inv Str-5} (9 gold) Str-5: It affects your strength (-5). +Inv: It lets you turn invisible. ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. a potion of invisibility (112 gold) a potion of brilliance (56 gold) a +0 dagger (28 gold) a +6 ring of dexterity (504 gold) 7 stones (9 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1131 gold) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. a phantom mirror (560 gold) a potion of haste (140 gold) a scroll of summoning (133 gold) (0, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (19, 19, D:3) an amulet of magic regeneration (19, 29, D:3) a +0 ring mail (24, 15, D:3) a +0 dagger (25, 15, D:3) an adder skeleton (25, 18, D:3) a +0 short sword (28, 2, D:3) a +0 club a goblin skeleton (28, 3, D:3) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (28, 5, D:3) a rat skeleton (28, 22, D:3) a +0 dagger (30, -7, D:3) a jackal skeleton (30, -2, D:3) a +0 short sword (35, 0, D:3) a +0 ring mail (35, 41, D:3) a +0 ring mail (39, 40, D:3) a +0 scale mail (39, 41, D:3) a hobgoblin corpse (skeletalised by now) (40, 29, D:3) a hobgoblin corpse (skeletalised by now) (43, -3, D:3) a +0 dagger (44, 12, D:3) a +0 hammer (53, 20, D:3) a +0 dagger (53, 21, D:3) a +0 leather armour an orc skeleton (56, -1, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, -22, D:4) a jackal skeleton (9, -29, D:4) a +0 falchion (11, -28, D:4) a +0 flail (11, -8, D:4) a +0 great sword Level 5 of the Dungeon (0, 0, D:5) a hound skeleton (3, 15, D:5) a +0 robe a +0 long sword (5, -18, D:5) a +0 whip a +0 flail (5, -13, D:5) a +0 hand axe a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (27, 16, D:5) an adder skeleton (32, -8, D:5) a +0 robe (37, -16, D:5) a +0 chain mail (39, 2, D:5) a +0 club (58, -18, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (4, 2, D:6) a +7 short sword of freezing (still there?) a +0 robe (still there?) (4, 5, D:6) a +0 scale mail a +0 trident (5, -1, D:6) a +0 hand axe (10, -16, D:6) a +0 club (12, -13, D:6) a +0 quarterstaff (18, -10, D:6) a howler monkey skeleton (21, -6, D:6) a +0 great sword (still there?) a +0 robe (still there?) a +5 long sword (still there?) a +0 robe (still there?) (34, 5, D:6) a scroll of amnesia (36, 1, D:6) a +0 mace a +0 leather armour (37, -2, D:6) a +0 flail a +0 ring mail a +2 dagger of protection a +0 ring mail (39, -16, D:6) a +0 short sword (40, -15, D:6) an orc corpse (skeletalised by now)