MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (21, 9, D:1) 6 stones (22, 2, D:1) a +0 short sword 4 stones (22, 12, D:1) a +0 club (23, 2, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (23, 3, D:1) a hobgoblin corpse (skeletalised by now) (23, 4, D:1) a ball python skeleton (25, 9, D:1) a +0 whip (29, 14, D:1) a +0 spear (36, -25, D:1) a hobgoblin corpse (43, -15, D:1) a +0 dagger (45, 4, D:1) 8 stones (48, 1, D:1) a +0 leather armour (59, -2, D:1) a ball python skeleton (64, 8, D:1) a bat corpse (skeletalised by now) (65, 4, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (7, -1, D:2) a +0 club (12, -4, D:2) a ribbon worm corpse (22, -6, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now)